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Soldier Weps, Overpowered or not?

Created 18th December 2009 @ 05:13

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Imperium

my opinion is that the solly weaps need downtuning but not majorly.
1) TDH needs 124 max, imo the minicrit is fine as long as they fix what the term “airshot” is (although I have found it ridiculously easy to airshot as a “div 7 shitnerd”).

2) Axe needs to stop 1 hitting demos (i think it does 175 at max, correct me if wrong) and medics (scouts have better tools to kill a solly on <70 aka a scattergun whilst medics arent fighting and demos have a harder time against something faster than a scout).

3) Buff banner has great potential but is slow recharge rate means for you to get it you have to stay alive for a long time and do damage aka in the frontline, so its likely you'll be winning anyway or you'll have it on last with the enemy team ubering in. So this weap is probably fine

4) Gun boats, rocket jumping to mid is obviously better, jumping on the medic you'll have an extra 30n (n = no. of rj) hp, but you'll be dying fast enough thats unlikely to make a difference. At a price of a sg, it's also fine

toasty.

PHX

We are going in circles now. Not just one circle I think we are on the 3/4th time round.

skinnie

TCM

I wonder why people suggest modifications for the unlocks ..

it’s quite easy tbh either you ban an unlock or not

the only thing I can see Valve doing is modifying aircrits


Last edited by skinnie,

alfa

Don’t you ever shut up? So, you saw ‘sum vid’ on the ‘intertubez’ by PUB FAGS and NOW after they managed to publish their own vid, they’re looking for a clan! HOW SUPRISING?! Anyway, nice attitude. I’d take one of them anyday over a fucktard like you.

Look who is the “14 year old” (sorry I wanted to make a friendly suggestion Mr.Gryzor never gonna happen again!).And no I dont ever shut up cuz I want to annoy you (its so funny when you make retarded comments).You should stop being an alcoholic twat and start thinking about your mental problems (btw theres a holiday name “Christmas” @ now and you should be grateful , not fucking jizzing in your pants al the time).

Ok now about the topic.Ban tdh + fan untill new orders?TF2 without any unlock would be the best thing ever


Last edited by alfa,

Evil

I wonder why people suggest modifications for the unlocks ..

it’s quite easy tbh either you ban an unlock or not

the only thing I can see Valve doing is modifying aircrits

Can’t the weapon damage values be modified by TFTrue?

Fragga

FRAGGA`s
RIP

I wonder why people suggest modifications for the unlocks ..

it’s quite easy tbh either you ban an unlock or not

the only thing I can see Valve doing is modifying aircrits

Can’t the weapon damage values be modified by TFTrue?

It can, we can also adjust self damage for soldiers and various other things, but it was already shown that the competitive community wasn’t interested in TFTrue. Heck, we could even balance the heavy and alternative classes better for 6’s, but nobody gives a shit.

Rele

I wonder why people suggest modifications for the unlocks ..

it’s quite easy tbh either you ban an unlock or not

the only thing I can see Valve doing is modifying aircrits

Can’t the weapon damage values be modified by TFTrue?

It can, we can also adjust self damage for soldiers and various other things, but it was already shown that the competitive community wasn’t interested in TFTrue. Heck, we could even balance the heavy and alternative classes better for 6’s, but nobody gives a shit.

Go and play CoD if you want some kind of promod shit, we’d like to play the game everyone else does (ppl on pubs included).

skinnie

TCM

ffs people start caring so fragga can finally make tf2 balanced

Fragga

FRAGGA`s
RIP

ffs people start caring so fragga can finally make tf2 balanced

Nice attitude, if it wasn’t for TFTrue, you’d still be instagibbed by crit rockets, or be lucked out by random damage.

I wonder why people suggest modifications for the unlocks ..

it’s quite easy tbh either you ban an unlock or not

the only thing I can see Valve doing is modifying aircrits

Can’t the weapon damage values be modified by TFTrue?

It can, we can also adjust self damage for soldiers and various other things, but it was already shown that the competitive community wasn’t interested in TFTrue. Heck, we could even balance the heavy and alternative classes better for 6’s, but nobody gives a shit.

Go and play CoD if you want some kind of promod shit, we’d like to play the game everyone else does (ppl on pubs included).

A promod doesn’t have to have any dramatic changes. Changing damage values and stuff like that shouldn’t scare the average pubber away from competitive tf2 any more than we do.

Fragga

FRAGGA`s
RIP

ffs people start caring so fragga can finally make tf2 balanced

Oh and I’m sure you *really* don’t care about that random spread on your scattergun, because it *didn’t* bother me at all last night when two shots from the same distance varied by 40 damage – something which can be fixed by TFTrue.

wpminnows

[PG]

ffs people start caring so fragga can finally make tf2 balanced

Oh and I’m sure you *really* don’t care about that random spread on your scattergun, because it *didn’t* bother me at all last night when two shots from the same distance varied by 40 damage – something which can be fixed by TFTrue.

or not missing

alfa

WHy would you balance the game anyways??We wouldnt have any more E-Drama and the forums could be an extinction species! (tf2 without unlocks pleaze!)


Last edited by alfa,

skinnie

TCM

scouts still get instagibbed by crit rockets now ?? (:D) and you obviously missed if the damage difference is that large

I don’t think tftrue or a promod is a good idea but I guess we all have our own ideas about it. I’m curious what EMS and winter assembly decide to do.

Skyride

DUCS

Could I point out, this type of functionality could easily be added to that new PMOD system. :)

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