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Forum

Maps and Unlocks OPEN Survey

Created 21st February 2011 @ 03:48

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Waebi

‹Con›

Quoted from Koeitje

The SDK includes decompiled versions of map like badlands and gravelpit afaik. Turbine might also be in there.

was gonna say just that – if it’s there, then there would be no problem with it at all, right?

Arnold

DAKKA

Even if it isn’t, there’s still no problem with it

Angel

Quoted from RaCio

I’m pretty sure valve has no problem with editing a map for use in the same game.

I’m not sure that they got the prior consent, in writing, of Valve. Therefore, the author is hiding now. :)

Quoted from Koeitje

The SDK includes decompiled versions of map like badlands and gravelpit afaik. Turbine might also be in there.

The SDK includes decompiled versions of:
– arena_lumberyard
– arena_ravine
– cp_badlands
– cp_dustbowl
– cp_granary
– cp_gravelpit
– ctf_2fort
– pl_badwater
– pl_goldrush
– tc_hydro

Did you see ctf_turbine in this list? No. It’s all about moral aspects of ctf_turbine_pro author.

Arnold

DAKKA

Just get a clue, really…

Waster

ctf_turbine is in there. I know because i recompiled it sometime.

Ah, now i remember that i downloaded it here :D


Last edited by Waster,

Angel

Quoted from Waster

ctf_turbine is in there.

TF2 Official Blog – where?

Arnold

DAKKA

Yes it’s not in there but that doesn’t mean anything!

WARHURYEAH

GlueEater

Get ’em, boyos!
June 15, 2009 – Dave Riller

AnAkkk

You really expect Valve or the map author to fill a lawsuit for modifying their map?


Last edited by AnAkkk,

Cloud

.wldcrd!

Quoted from Angel

[…]

Is Source SDK include ctf_turbine in source .MAP format? Answer is NO. So we’ve a piracy version as reverse engineering product.

The fuck is your problem with someone editing a map? Everyone on the anti map-suppression bandwagon now!

In fact I seem to recall various other maps which are edited versions of ones without decompiled versions in the SDK, and as is said above, Valve aint gonna go on a witch-hunt because you edited a map, all it means is it probably won’t ever become official.

Sounds to me like someone just doesn’t like turbine pro!


Last edited by Cloud,

AnAkkk

They don’t even do anything for most of the stuff written in the SSA. They would need to disable the Steam accounts or fill law suits to a huge amount of people then, considering the amount of people who reverse engineered TF2/Source Engine/Steam code, this include Metamod Source/SourceMod developers (which have been doing it since 2004, or before, since HL1), and almost anyone developing stuff on the Source Engine that isn’t in the SDK. There is also half of Russia using cracked Steam/TF2, and Valve doesn’t do anything about it.


Last edited by AnAkkk,

Crasp

(Legend)
BACΩN |
бекон

Quoted from Angel

[…]

Decompile and modify? Proof link, please.

Read http://store.steampowered.com/subscriber_agreement/englishSteam Subscriber Agreement[/url]

E. Restrictions.

Except as otherwise permitted under Section 2(C) with regard to the SDK, you may not, in whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code, modify, disassemble, decompile, create derivative works based on, or remove any proprietary notices or labels from the Software or any software accessed via Steam without the prior consent, in writing, of Valve.

Is Source SDK include ctf_turbine in source .MAP format? Answer is NO. So we’ve a piracy version as reverse engineering product.

(2)C. Source SDK.

Your Subscription(s) may contain access to the Valve software development kit (the “SDK”) for the computer game engine used in Half-Life 2 and other compatible Valve products (the “Source Engine”). You may use, reproduce and modify the SDK on a non-commercial basis solely to develop a modified game (a “Mod”) for Half-Life 2 or other Valve products compatible with and using the Source Engine. You may reproduce and distribute the Mod in object code form, solely to licensed end users of Half-Life 2 or other compatible Valve products, provided that the Mod is made publicly available and distributed without charge on a non-commercial basis

If you would like to use the Source SDK or a Mod for a commercial purpose or activity, please contact Valve at [email protected].

Angel

Quoted from Crasp

(2)C. Source SDK.

Your Subscription(s) may contain access to the Valve software development kit (the “SDK”) for the computer game engine used in Half-Life 2 and other compatible Valve products (the “Source Engine”). You may use, reproduce and modify the SDK on a non-commercial basis

There are no ctf_turbine sources in the Source SDK. So we can’t modify it and 2C is not about ctf_turbine.

ouch

Quoted from Angel

[…]

There are no ctf_turbine sources in the Source SDK. So we can’t modify it and 2C is not about ctf_turbine.

there should be 2D extra for turbine.
I don’t get your point.

Angel

Survey is closed.

Maps statistic in the 1st post recalculated: http://etf2l.org/forum/league/topic-15725/page-1/?recent=280954#post-279402

Thanks to all! ^_^

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