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[DISCONTINUED] Link-M0re Square HUD

Created 10th January 2011 @ 03:14

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nvc

M0re there’s no way you’re keeping that illusion of HUD and Config god now you’ve stamped your name on that monstrosity (at least with that font) LOL.

herpderp

DAKKA

The layout looks good, not really feeling this font though.

Sketch

MM

health states are still too hard to read at glance

Wiiking

Quoted from Sketch

health states are still too hard to read at glance

The health numbers staying green no matter what ur health could be a problem. Green is a positive color and strikes out as much as the pink color signaling that you are low on health. This will most likely fuck up your head when doing a quick read as you get mixed signals.

I would recommend you to steal the g-mang health bar (which imo, is excellent) but that would be too gay :P. if you wanna keep the strong green color i would suggest going for a backround color that doesnt strike out as much as the pink.
Then your subconscious will notice that you have 2 numbers (instead of 3 = signaling >100 health) which might be good enough along with a backround switch from white (loads of health) to black (low health)

hurm… when i think of it the switch from 3 to 2 numbers it will prolly not work for scouts

M0re

Quoted from Wiiking

[…]

The health numbers staying green no matter what ur health could be a problem. Green is a positive color and strikes out as much as the pink color signaling that you are low on health. This will most likely fuck up your head when doing a quick read as you get mixed signals.

I would recommend you to steal the g-mang health bar (which imo, is excellent) but that would be too gay :P. if you wanna keep the strong green color i would suggest going for a backround color that doesnt strike out as much as the pink.
Then your subconscious will notice that you have 2 numbers (instead of 3 = signaling >100 health) which might be good enough along with a backround switch from white (loads of health) to black (low health)

hurm… when i think of it the switch from 3 to 2 numbers it will prolly not work for scouts

I hear you, i’ve been thinking nearly same about the colors and we’ve already talked about some other colors.

Menace

any news for the higher res players, or is it all good if you play it with high res anyway?

M0re

Quoted from Menace

any news for the higher res players, or is it all good if you play it with high res anyway?

No need to worry, it should be ok for high res as well.

ell

(ETF2L Donator)

Quoted from Wiiking

The health numbers staying green no matter what ur health could be a problem.

Been playing around with this for a bit, we’ve pretty much seattled of some combination of white text and green/grey/pink for buffed/normal/low. It’s still slightly problematic getting it to fit with the rest of the targetids.

A few alternatives:
Health 1 http://img69.imageshack.us/img69/5373/healthv21.png
Health 2 http://img25.imageshack.us/img25/2913/healthv22.png
Health 3 http://img692.imageshack.us/img692/6201/healthv23.png
Health 4 http://img715.imageshack.us/img715/6566/healthv24.png
Health 5 http://img26.imageshack.us/img26/7493/healthv25.png

Quoted from Wiiking

I would recommend you to steal the g-mang health bar (which imo, is excellent) but that would be too gay

I want to stress that the health square is static, not a moving bar. Not sure I made that all clear.

hykleri

would go with version 2. Btw why no red? Pink annoys the shit out of me :D

ell

(ETF2L Donator)

Quoted from hykleri

would go with version 2. Btw why no red? Pink annoys the shit out of me :D

It’s because I want to associate red and blue exclusively with team color. I’ve been tempted to use red, since it’s such a brilliant attention catcher, but eventually decided not to, for the reason above. The health color scheme doesn’t feel 100% fine, so if anyone has any other suggestions they’re more than welcome.

Wiiking

http://img834.imageshack.us/img834/6554/linksdv.jpg

Can u do all kind of colors?

ell

(ETF2L Donator)

Quoted from Wiiking

http://img834.imageshack.us/img834/6554/linksdv.jpg

Can u do all kind of colors?

Yea, as of today I am almost 100% certain that we can do any fully non-transparent (and transparent too, but we don’t want that) colours, both for the square and the digits independently. Not sure if I can change the outer boarder though. I’ll see what I can cook togeather based on those images.

ell

(ETF2L Donator)

Quoted from Wiiking

http://img834.imageshack.us/img834/6554/linksdv.jpg

Can u do all kind of colors?

As you pointed out, green and pink/red are attention catching colors. If they are coupled with a third darker colour, grey in this case, the contrast in the two transitions (low-normal, normal-buffed) is maximized. That’s why I’d like the grey in the middle rather than representing the low state. We also want to give these colours room to play, so assigning them to the square, rather than the digits would make sense, since the area is greater and more continous. I guess that leaves something like this. http://img703.imageshack.us/img703/3240/sneishealth.png

Just in case people do want to change the colour scheme, we will make sure to put all the colour data in one place, so they can pretty much customize it beyond recognition within a couple of minutes.

ell

(ETF2L Donator)

Update: Concepts Version 6

Scout http://i1199.photobucket.com/albums/aa461/linkred/v6/scout_v6.png
Spy http://i1199.photobucket.com/albums/aa461/linkred/v6/spy_v6.png
Health States http://i1199.photobucket.com/albums/aa461/linkred/v6/health_v6.png

revanxp

Are you just working on concepts or are you already making the hud? Is there a release date?

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