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[HUD] broeselhud // version 2.9
Created 25th July 2010 @ 20:56
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Quoted from broesel
changed my nickname back to broesel, so this is the project page again:
:D
Quoted from dysfunction
#1 : http://i.imgur.com/KSXU0.jpg – The weapon name overlaps the text
can’t fix that apart from removing the “Player is carrying:” text
Quoted from dysfunction
#2 : http://i.imgur.com/xUyoK.jpg – The reswpawn indicator overlaps the targetid (although I don’t think you can do much about that one)
huh? that’s from a Sourcemod plugin, just play on servers without that stupid plugin (even the default HUD has a respawn timer, so why would you display it via SM)
Quoted from dysfunction
#3 : http://i.imgur.com/Y5ZKX.jpg – Not a bug but something to ask. Is there any way that score font colour can be changed so it is easier to read when highlighted?
the color of this can’t be changed
Quoted from dysfunction
#4 : http://imgur.com/7O9nS The loading bar covers the stats
either get a screen with a higher resolution, or get used to it :D (can’t edit that loading bar stuff)
Quoted from dysfunction
#5: Not a bug but is it possible to combine both team colour health display and coloured hp?
open resource/ui/HudPlayerHealth.res (of course after you renamed HudPlayerHealth_TeamColorBorder.res to HudPlayerHealth.res) and search for "PlayerStatusHealthValue"
. Replace both instances of "PlayerStatusHealthValue"
with "PlayerStatusHealthValue_minmode"
.
Quoted from dysfunction
EDIT: The quick switch menu works but I can’t cycle through primary/secondary/head etc by using numbers 1-5 (it should be able to).
that must be something in your config, the HUD isn’t related to that kind of problems at all – probably you’re using a poorly scripted crosshair switcher? If so, try mine, it works with quickswitch-cycling: http://code.google.com/p/broesels-crosshair-switcher/
Quoted from dysfunction
Also is it possible to have Team colour border on the player health along with colour coded health (red=low etc.) ? Thanks
I guess this is the same as #5? see above for how to do this :)
The official broeselhud Steam group is now up: http://steamcommunity.com/groups/broeselhud
Join the group if you like the HUD and invite your friends :)
In case you didn’t know, the new Engie Pip-boy breaks the build and destroy menus.
I want an orginal hud with the green text and the damage done on HUD, so I removed everything else except except HudDamageAccount and HudDamageAccount_withoutlast from the resource/ui folder.
(I did this because I don’t know how to make huds myself)
The only problem is that the ammo box is still like in your hud, and not like in the orginal hud. What must I remove so I get the ammo box like in orginal hud?
version 1.68 is out, go get it!!
download: http://code.google.com/p/broeselhud/downloads/list
changelog:
– updated the Diamondback crits counter
– updated the Pip-Boy build and destroy menu
As the standard TF2 HUD doesn’t, i would just like to mention that this HUD fully supports Eyefinity users, with the small exception of the HudDeathNotice, which is still on the far right, of the right screen.
So Eyefinity users just need to tweek the “xpos” of the “HudDeathNotice” a little bit, and then you have a perfectly working Eyefinity HUD.
p.s. I dont know if any other custom HUD’s support Eyefinity, as i havent tried them yet, i just know the standard TF2 HUD does NOT work.
Thx for keeping this updated Garm3n <3
version 1.71 is out, go get it!!
download: http://code.google.com/p/broeselhud/downloads/list
changelog:
– Updated ClientScheme.res
broesels google page isn’t working very well, i don’t know why.
version 1.71: http://www.sdx-gaming.eu/wp-content/plugins/downloads-manager/upload/broeselhud%201.71.zip
Hey garm3n do you have any intention of adding the option of hud crosshairs for broeselhud, like the ones existing on garm3nhud?
very good hud
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