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Wrong floor textures
Created 9th March 2010 @ 11:22
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Since last week I notice wrong textures on some maps, especially sand-based like badlands.
Any suggestions to resolve this? Thanks in advance
I’ve been noticing this in some people’s screenshots recently, I think it may actually just be a layer rendering issue within Source itself.
Sorry for not being of much help, but you’re definitely not alone in this, I’ve seen a few screenshots like that.
Its a problem with cubemaps (reflections). Either restart tf2, load a different map, type mat_reloadallmaterials in console or toggle mat_specular off and back on.
Thanks chris & honeymustard!
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