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Looking for the right config
Created 8th February 2010 @ 20:47
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So, I was wondering if its possible to have a cfg like m0re’s one BUT with HQ models. I mean, everything related to the playermodel, the viewmodel, etc etc in HQ and the rest like m0re’s cfg.
Any addicted to cfgs out there to help me? :3
Quantum’s cfg. Like m0re but works better with dx9 so you have a better good looking game
Well, I can give it a try but thats not what im really looking for :S
EDIT: Not sure if you did get it though. I want the game to look like m0re’s high one BUT with everything related to the playermodel in HQ.
Last edited by Morty,
I think the best way of solving your problem is to do it yourself. Take Quantum’s high quality config and M0re’s high fps config which should both be commented and mix them (This cvar list gives you an explanation of every TF2 cvar http://www.dodbits.com/downloads/cvars/TF2/Team_Fortress_2_cvar_list_a-z.htm)
Quoted from XHunter
I think the best way of solving your problem is to do it yourself. Take Quantum’s high quality config and M0re’s high fps config which should both be commented and mix them (This cvar list gives you an explanation of every TF2 cvar http://www.dodbits.com/downloads/cvars/TF2/Team_Fortress_2_cvar_list_a-z.htm)
thanks alot mate! :D
Quoted from Morty
So, I was wondering if its possible to have a cfg like m0re’s one BUT with HQ models. I mean, everything related to the playermodel, the viewmodel, etc etc in HQ and the rest like m0re’s cfg.
Any addicted to cfgs out there to help me? :3
Using morehud but change mat_bumpmap to 1 is also a REALLY BIG change.
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