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[DISCONTINUED] Revan_xp's HUD (UPDATE 2.0)

Created 16th January 2010 @ 14:56

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revanxp

REVANXP TF2 HUD

THIS HUD IS STILL SUPPORTED BY ITS CREATOR
Yeah yeah i know what i’ve said but that was a lie. I found some free time to update the hud. Updated version will be up soon
Website
http://code.google.com/p/revanxp-hud/

Screenshots:
http://code.google.com/p/revanxp-hud/wiki/Screenshots

Steam Group:
http://steamcommunity.com/groups/revanxpHud

The Hud is still in beta, pls contact me for bugs/feedback
I’ll post updates on the website everytime i change something.

Contac info on hud website

W40k_Life

slp

looks very very nice! i can’t wait it

Monkeh

.:ne:.
.:ne:.

Being very picky here, but the ubercharge percentage could do with a ‘%’, just so it doesn’t get confused with other numbers scattered around.

morf

[j]\\\'
[j]'

how come the “round-clock” isn’t as minimalistic as the ctf-counter?

revanxp

Being very picky here, but the ubercharge percentage could do with a ‘%’, just so it doesn’t get confused with other numbers scattered around.

uhm i tried different version. The probblem is the font. the hud use a custom font wich isn’t made with “% font”. I’d have to use a different or default font but i’d like to use the same to make the hud nicer. Thx for the feedback.

how come the “round-clock” isn’t as minimalistic as the ctf-counter?

will be fixed soon. Haven’t touched yet clock files.

Sofa King

The medic healing target “Healing hey im not imature” make that with a white frame.
same as normal targets, thats way bether imo.

except for that it is a awesome hud i cant whait for it either! :)

revanxp

*reworked medic uberchage: added Ubercharge label to make understandable numbers is the uber percentage
* Fixed cloack/bonk/jarate/bow
* Added damage text (over the player and under the health)
* Fixed and cleaned lot of junk (Freezepanels, …)
*Fixed engi stuff
* Fixed a lot of other things ^^

Still working on cp/pl/plr to make them fit in the hud the best possible
Still working on Time Panel
Need to design win panels
Found a way to implement health numbers. I’ll add them

I think next week i’ll be ready to release it

@TherioN
Thx for the feedback. I will change the “healing ID” to make it look different from the default ID. Great idea

New screen will be uploaded soon

minimoose

Might give this one a go

Ino

dp.
dp.

looks nice from what I’ve seen so far, very clean and the font is fitting quite well imo

black

trick17
trick17

well that looks nice :) waiting for the release

Dav1dd

2ne1

Looks nice!

From the screenshots, is that a colour somewhere to remind you of what colour team you are on, like the flamehud having a red / blue outline of the health bar and although there arent any screenshots of them yet it would be nice having lots more events in the top right hand corner than the default HUD (like m0res hud).

Perhaps make the size of the smaller font (for the reserve ammo/number of stickies placed) a bit smaller? idk, probably the size of the screenshot ;)

I liked the design of the scoreboard and class selection screen.

M24_

looking good, keep it up :)

revanxp

Added new screenshots.

*Note
New health (only numerical). I removed the old health. In the first screenshot you can still see the old version.
Pls tell me wich one would you like better

viNez

I’m looking forward to it.

black

trick17
trick17

i like the first version of the hitpoints better (with the cross and the numeric value)

otherwise there are just numbers on the screen, maybe not so clear to see in fights as the normal playerstatus sign would be.

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