Forum
TF2 Update (06/01/10)
Created 6th January 2010 @ 21:03
Add A Reply Pages: « Previous 1 ... 7 8 9 ... 16 Next »
I don’t see the big problem with the new 3×3 shotgun pattern. It removes luck, which is a good thing, and rewards skill, which is also a good thing.
Just played a pug…yeh i know..but still…with this 3×3 it is a lot easier to get a meatshot, well at least for me it was:D
But viewmodel is so not cool…I cant see right side at all anymore…there’s a big shotgun now:P
r_drawviewmodel 0
That is even worse, I tried it, But i just need a gun to look at:P
SO fingers crossed,Valve plz undo that thingy
http://fakkelbrigade.eu/arie/fan/scatter-pellets.jpg
LOL
btw, the extra pellet here doesnt seem to make any difference to damage at point blank, you think thats the reason the fan’s not right?
Last edited by Fragga,
guess why its easyer to do a meatshot lol..
its so accurate.. i can meatshot you from a longer distance..
i really think we should put the “fixed spread” for about a weak in the pickups (pu2 and pu1 @ mpuk) to check how it is in the ‘competitive’ 6v6. thu i still think its over powered.. as you said its easyer for you to meatshot.. even from longer distance..
Can someone tell me what the use of having the ability to ban an entire Class C network is?
Also, are people seriously whining despite the fact that they changed/fixed a shitload of requests?
Last edited by xtala,
do they get more spread out over distance
do they get more spread out over distance
not much, the structure will stay the same but a lil’ bit wider..
that is why it sucks.
Just played with a friend, lol seriously this borders on the game breaking. It’s not just the consistancy it’s basically no-spread, you can meatshot from a further range.
Just played with a friend, lol seriously this borders on the game breaking. It’s not just the consistancy it’s basically no-spread, you can meatshot from a further range.
dont whine noob its k, valve nos their shit
at distance, it doesn’t spread at all…like I said, it is easy to meatshot with that thingy on
Last edited by marn,
at distance, it doesn’t spread at all…like I said, it is easy to meatshot with that thingy on
ahem, like i said – “The Sniper Cannon!”
we just played a 6v6 scrim with spread disabled, it really didn’t make much if any difference to the match, and spread does increase over distance, the pattern just always stays the same
Add A Reply Pages: « Previous 1 ... 7 8 9 ... 16 Next »