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TF2 Update (06/01/10)
Created 6th January 2010 @ 21:03
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why didn’t they nerf TDH`?
why didn’t they nerf TDH`?
They’re still fixing FaN, if we’re lucky TDH will be fixed by next Xmas.
TDH is basically an insta-gib weapon upclose vs most classes, now quake shotguns, sigh just give me sv_vanilla and let me go play the game that I bought
So, let me get this straight, do i have to play with viewmodel_fov 70 now? :'(
No, you can have any value from 54 – 70 :P
So, let me get this straight, do i have to play with viewmodel_fov 70 now? :'(
No, you can have any value from 54 – 70 :P
jesus..
So, let me get this straight, do i have to play with viewmodel_fov 70 now? :'(
No, you can have any value from 54 – 70 :P
lol like what the fuck..
get it back to what it was befor!#!!
i used 84. and im regular to it!! no way you are going to change it!!! :(
a meatshot is the same with random spread and whitout it, so please stop crying
Last edited by longas,
a meatshot is the same with random spread and whitout it, so please stop crying
At close range, yes, chances are it’ll do quite a bit of damage regardless. At medium range this will make a significant difference to the level of consistency attainable, i.e. increasing the effectiveness of a scout’s skill ceiling by no longer putting the limits on the randomness of the spread.
Check new sticky bomb range and damage :/,wth valve.
what changed
i would test but i have no mouse
Check new sticky bomb range and damage :/,wth valve.
What changed?
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