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Demoman vs Soldier update
Created 15th December 2009 @ 06:17
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Where is the primary unlock?
there’s 2 of them
The spy knife is not the primary weapon just because you use it more time in combat.Same with medigun and medic.
Im talking about a weapon to defend myself,more consistent.
numlocked, yeh, the fourth weapon will be a second eye for demoman, thts 100%, what will it give, who knows, but i think itll be fov_desired ++ or smth like tht..
Where is the primary unlock?
there’s 2 of them
The spy knife is not the primary weapon just because you use it more time in combat.Same with medigun and medic.
Im talking about a weapon to defend myself,more consistent.
Learn to use pipes, unfortunately. I wanted a hitscan, tbh, but i guess we’ll have to make do with this for now.
LOL seb :D? the byte gun lmao new steam name :p
Cheers
Byte
the new sticky launcher is half useless in competitive gaming, along with all the other demo unlocks tbh
Learn to use pipes, unfortunately. I wanted a hitscan, tbh, but i guess we’ll have to make do with this for now.
lol,seriously.
If you read my first post you will see that i was talking about a projectile weapon that lets you be more consistent against weapons like the FAN.
I dont have any problem with the pipes (overall),but instead a crappy shield they could give us a decent sidegrade for the grenade launcher.
Last edited by Hiper,
the new sticky launcher is half useless in competitive gaming, along with all the other demo unlocks tbh
gravel pit will be like mine sweeper
the new sticky launcher is half useless in competitive gaming, along with all the other demo unlocks tbh
gravel pit will be like mine sweeper
mine sweeper, how true – from now on I will call it that
Would of been better if you assigned stickies into groups then could detonate a specific group of stickies.
Really hope the solly gets a nade, would add a new skill dimension. 2 Soldiers working together with their nades could prove to be a great tactic.
Am hoping for its justified damage and speed increase that the rj distance will be less.
I.e. for example a soldier jumping up to cp2 on badlands, would be much harder to do with the new weapon.
Lets hope valve bring back stickies to 137hp damage :X
Cheers
Byte
Well apparantly not:
http://img46.imageshack.us/img46/1126/robind.jpg
The Scottish Play
Get a melee kill while sticky jumping.
Obviously inspired by: http://www.youtube.com/watch?v=EUGmlz4EXcI
New sticky launcher actually sounds useful for some scenarios. A lot of experimentation to be done defending last and then making a quick trip through resup to get back into serious business mode.
Somebody emailed Valve and the grenade is a taunt kill.
I don’t know why everyone hates the shield already, it could be really useful, nobody knows.
Last edited by Randdalf,
Achievments look so hard!!!!!Have a look!
Where Eagles Dare
Get the highest possible rocket jump using jump and crouch.
Holy shit finaly people on pub will learn to rocket jump
The Scottish Play
Get a melee kill while sticky jumping.Obviously inspired by: http://www.youtube.com/watch?v=EUGmlz4EXcI
I still thing that this kill was THE BEST with nothing coming even near it in all categories (pub/pug/rules/crits/bots/WHATEVER).
On topic: so if the Direct Hit has same rockets, rocket jumps, reload rate… The only down side is 70% less spalsh? Sounds imba…
Last edited by exm,
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