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goto tick crashing tf2 at 640*480
Created 22nd September 2009 @ 12:43
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Got the same pb here, but in 1680*1050, cant go to a specific tick, have to use fast fwd….
It’s a known issue, you can’t skip too far ahead with the tick command. You can however use it in shorter “bursts”. I usually go 20000 at a time.
It’s a known issue, you can’t skip too far ahead with the tick command. You can however use it in shorter “bursts”. I usually go 20000 at a time.
lies.
P.S i dont have any probs with tick skipping at 640×480 oO
Last edited by idNk,
It’s a known issue, you can’t skip too far ahead with the tick command. You can however use it in shorter “bursts”. I usually go 20000 at a time.
lies.
P.S i dont have any probs with tick skipping at 640×480 oO
I also have such problem
Try to disable a multicore rendering when playing demo.
yeah multicore has always given huge issues with demo playback though i dont know the specifics
things you cant do include: skipping ticks, pausing and then resuming, anything that actually makes demo watching tolerable.
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