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What's next for Team Fortress 2?
Created 30th March 2015 @ 16:11
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Hi guys today I’m going to post a video where I list a load of 6month+ old information and rumours, link it all up and pretend like I have some legitimacy to my claims. Basically this is all just conjecture and opinion and it may well have nothing in common with the reality of any upcoming update or future plans.
During this I will include clips where I play demoman terribly before switching to demoknight specific clips and managing to do even worse. All under the guise of my channel name “valve news network” which whilst sounding official is just as much a load of shit as my playing ability.
Thank you for tuning in.
that guy says a lot of bullshit, i wouldn’t trust him that much
blablabla they said this few months ago too -.-
Quoted from MARKO
https://www.youtube.com/watch?v=CygYCYVCkVg
M A T C H M A K I N G B O Y S
I thought it’s matchfixing honestly :D
new hats and taunts
Quoted from Netsky
new hats and taunts
+ Mannpower updates
+ Localisation files
Why are you guys complaining about his gameplay? He’s just talking about Valve related topics/rumors, not commenting his own gameplay. If you want to watch some pro player playing, I suggest you type this in search: team fortress 2 competitive pov
Last edited by Popcorp,
Quoted from AnAkkk
[…]
I really doubt that TF2 will switch to Source 2, and if that happens they will unfix ton of exploits that they have fixed in TF2 before and were not fixed in L4D/CS GO/DOTA etc…
I didn’t consider that, that might be a problem. I imagine it will be the same for the Dota 2 port to Source 2 though?
A game engine can’t magically fix the internet unfortunately, as long as there is latency the hit detection will never be perfect :)
Obviously. But considering how wonky the backstab mechanic can be at times, where neither the stabber nor the “stabbee” sees the players’ alignment correctly, resulting in either failstabs or facestabs, I’m sure it can be significantly improved.
Quoted from AnAkkk
[…]
I really doubt that TF2 will switch to Source 2, and if that happens they will unfix ton of exploits that they have fixed in TF2 before and were not fixed in L4D/CS GO/DOTA etc…
A game engine can’t magically fix the internet unfortunately, as long as there is latency the hit detection will never be perfect :)
yes because being able to whip somebody when he is behind you is unfix-able.
this is just the worst case, but there are many other small things that still can be improved
Quoted from Phnx
[…]
yes because being able to whip somebody when he is behind you is unfix-able.
this is just the worst case, but there are many other small things that still can be improved
Yeah, I never quite understood that one. It should be as easy as enabling lag compensation for teammates, should it not?
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