x
ETF2L is looking for new Staff to recruit! Are you interested in supporting the league? Then click here for more details on what we can offer and how to apply! 

Forum

Major Update for 18/06/14

Created 19th June 2014 @ 03:40

Add A Reply Pages: « Previous 1 ... 34 35 36 ... 46 Next »

Grenja

Reverted the recent stickybomb damage ramp up change. We will continue to evaluate the use of stickybomb air detonations and potential changes to that mechanic.

#Praise

moursi

(Big Poppa)
bobs

The sticks are back. My nose started bleeding when I read the notes. Idk why. Hay fever maybe.

Cheers Valve.

vøid

RIP the drama

TF2 is saved.

kaidus

7
WiK?

Told you so. Burn permzilla.

fkp

Quoted from gnaw

We will continue to evaluate the use of stickybomb air detonations and potential changes to that mechanic.

interesting, what kind of demo nerf they will do again.

Fuxx

at least they acknowledged their mistake

nerf’s gonna happen anyway

EmilioEstevez

GG

As hard as he might try, Permzilla just can’t kill TF2.

Herr_P

.:[aAa]:.

Quoted from Fuxx

at least they acknowledged their mistake

nerf’s gonna happen anyway

Hopefully it won’t be totally idiotic now :D

ondkaja

.:[aAa]:.

https://www.youtube.com/watch?v=P3ALwKeSEYs

san alex

Imagine this was a buff to stickies, how people would react? :P

fraac

JOHN
CENATION

I like the idea currently popular on r/tf2 to rampup explosion radius instead, so you can still wreck with skill.


Last edited by fraac,

Scissors

(ETF2L Donator)

TF2 is saved, I am so happy ;_;

Permzilla

(Legend)
(☞゚ヮ゚)☞
WiK?

Can AnaKin’s plugin enable the sticky rampup too? We’d love to see that as an open source plugin we can enforce.

Scissors

(ETF2L Donator)

Quoted from Permzilla

Can AnaKin’s plugin enable the sticky rampup too? We’d love to see that as an open source plugin we can enforce.

( ͡° ͜ʖ ͡°)

Add A Reply Pages: « Previous 1 ... 34 35 36 ... 46 Next »