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How to turn medigun beam off?
Created 25th March 2014 @ 06:23
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One of last updates had “fix” for medigun beam “issue” but i don’t want to see this crap so is there any way to turn it off again so i could see only flying сrosses?
Quoted from smziii
viewmodel_fov 0
Yeah, i tried viewmodel_fov 0 and now my patient has a huge trail: http://cloud-2.steampowered.com/ugc/3332968086173442673/E8240FA36C1C3A97ABCDC8E10A57CA86FC085F16/
this is not cool
Quoted from kronis
hud_medichealtargetmarker 1
they fixed it, that is why i am asking about it
i need it to be like it was before update, with flying crosses and without the beam
release mouse1
sorry, i don’t know :(
but but but how would you know you have kritz then? :(
viewmodel_fov 0 is the only way to turn off the beam.
Alternatively, you can just install an invisible sprite for the beam, but it won’t work in the competetive mode.
There is no other way, sorry.
Quoted from jakeowaty
viewmodel_fov 0 is the only way to turn off the beam.
Alternatively, you can just install an invisible sprite for the beam, but it won’t work in the competetive mode.
There is no other way, sorry.
dammit…
Ok, thank you
i think i know exactly what you’re asking for, but i just dont seem to remember how it’s done, not sure if it’s a fps config that does it or whatever
r_drawviewmodel 0
viewmodel_fov 1
with viewmodel_fov 1 it won’t show any trail on a player
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