Forum
Good FPS Config?
Created 24th February 2009 @ 03:50
Add A Reply Pages: « Previous 1 ... 6 7 8 Next »
True nubonamission, but im talking more about editing your configs etc, it can be VERY frustrating finding the command thats messed something up by going through it one command at a time (had to do that with my CoD4 config to find a command that hides the camo on weapons, still havent found it xD)
I’m running this config: http://more.pp.fi/tf2/configs/autoexec.cfg
And it’s great! :)
But! It can’t see some part om the stairs on last point on cp_well. How do i fix that?
Thx!
Didnt work :(
+ Can someone tell me how i get the sound to stay at 0.1, and music at 0.1. And default Headphones?
Thx.
Should be r_rootlod 0
I’m running this config: http://more.pp.fi/tf2/configs/autoexec.cfg
And it’s great! :)
But! It can’t see some part om the stairs on last point on cp_well. How do i fix that?
Thx!
I haven’t seen those stairs for like 6 months, I’ve just got used to the invisible wall being there ^_^
r_rootlod 0 didnt work either. :/
Anyone know the command to make the outlines of control points visible? I assume they’re some kind of decal but going through m0res config I found nothing that seemed relevant.
Yeah! That too!
I found out about sound:
volume “0.1” // Sound volume
snd_musicvolume “0.1” // music volume
snd_surround_speakers 0 // use headphones!
I use m0res config and i rly love it! But one thing… Its almost impossible to see whats under the water… Can u do something with water pls? *.*
Hi!
I have a problem:
I use m0re’s config http://etf2l.org/forum/general/topic-3406/?recent=49742 but my crosshair is “crashed”
Here is the pic: http://s297.photobucket.com/albums/mm218/miztahbush/?action=view¤t=ya.jpg
Can you help me? Thanx!
ino, i dont have anyting like that in my game :p
and about mat_specular 1 it works on ubers for making them shiny but it fucks intels to make em all black… if someone has solution for that then it might work :p :] !=)
using the highcfg on dx90. works great exept one tiny little annoying thing. the models look less shiny. the firstperson weaponmodels that is. for example the nade launchers barrels are very matt. not as shiny as normal. do you have any idea what command that is that changes that to normal ?
ino, i dont have anyting like that in my game :p
and about mat_specular 1 it works on ubers for making them shiny but it fucks intels to make em all black… if someone has solution for that then it might work :p :] !=)using the highcfg on dx90. works great exept one tiny little annoying thing. the models look less shiny. the firstperson weaponmodels that is. for example the nade launchers barrels are very matt. not as shiny as normal. do you have any idea what command that is that changes that to normal ?
I’ve posted about this in another topic, I yet to have an answer though..
If someone knows, please help. :(
Add A Reply Pages: « Previous 1 ... 6 7 8 Next »