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AnAkIn Anti-Cheat v3.2
Created 11th April 2012 @ 14:06
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Quoted from AnAkkk
I’ve checked the “anti speedhack protection bypass” detection, and it still works.
If there hasn’t been any detections in the last months, I guess the most popular cheat using it must have stopped working or got detected.
Which would be good news, meaning Valve is still working on AC?
Last edited by Andee,
Quoted from Si^
Seen this?
Yes…this is old?
Quoted from Andee
[…]
Which would be good news, meaning Valve is still working on AC?
Not really. Detecting a cheat every 6-9 months isn’t “working on AC” for me.
Last edited by AnAkkk,
Quoted from Verdugo
Anakin, where can I found a list with the number of each weapon?
thanks
Quoted from AnAkkk
[…]
Thanks good sir, but a friend gave me this:
http://wiki.alliedmods.net/Team_Fortress_2_Item_Definition_Indexes
Update:
– Compatibility with the SteamPipe update
so this is going to be working again?
:)
It should have always been working. Did it?
But yes, it’s going to work after the update.
Quoted from AnAkkk
It should have always been working. Did it?
But yes, it’s going to work after the update.
He probably thinks the screenshot feature was all this plugin did and now you are bringing it back.
is the name hacker bugged?
[04/03/2013 22:34:57] Name hacker: Name: gB/ Haters Gonna Hate ʸᵃʸ SC Name: gB/ Haters Gonna Hate SteamID: xxxxxxxxxxxxxxx
[04/03/2013 22:34:57] Name hacker: Name: gB/ Haters Gonna Hate ʸᵃʸ SC Name: gB/ Haters Gonna Hate SteamID: xxxxxxxxxxxxxx
logs like this are popping up all day
The name hacker detection feature isn’t perfect, that one seem like false positive.
Quoted from Trath
[…]
He probably thinks the screenshot feature was all this plugin did and now you are bringing it back.
+1
Is it possible to install this plugin on a multiple/forked servers (1 installation for more servers)? Maybe by adding a cvar to change the name of the logging file?
Quoted from userid_ivan
Is it possible to install this plugin on a multiple/forked servers (1 installation for more servers)? Maybe by adding a cvar to change the name of the logging file?
Could do.
Update:
– Removed the name hack detection as it has never been accurate and can’t be, due to some common differences between the Steam and in-game name. This will also remove some Steam error messages on server startup.
– Fixed a case of false prediction hack detections
There was a bug in the last windows version of the plugin which cause the DLL to be reloaded in an infinite loop while being autoupdated (thanks to Microsoft). To work around that, the server *should* restart after the update, or may shutdown if your server doesn’t have restarting enabled. It should work fine after the restart.
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