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TF2 Instagib - Revived once more??
Created 28th September 2011 @ 04:22
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def up for it.
willing to help with server and spread it around
Quoted from ash
test over :)
It was fun, but I missed bhoping(or any other way to get fast speed) and the thing that when you touch your flag outside the base, it returns to base.
Quoted from BODLAK
[…]
It was fun, but I missed bhoping(or any other way to get fast speed) and the thing that when you touch your flag outside the base, it returns to base.
Dave is right now working on this stuff, afaik only the quake sounds and the bunnyhopping are missing. Flag returns to base on touch, and its the normal sniper rifle now, that fires without delay and a bit faster than the machina that was used before.
Quoted from BODLAK
It was fun, but I missed bhoping(or any other way to get fast speed) and the thing that when you touch your flag outside the base, it returns to base.
all fixed.
yeah, once again THANKS! ;)
Is there a group or something to get updates on all the things? Seems like I missed something
There is http://steamcommunity.com/groups/instagibfortress and i guess it will be better to follow everything via IRC…?
#tf2instagib on QuakeNet
Quoted from dave
[…]all fixed.
All fixed? does this mean that the mod has been re-written? or u simple just enabled the features he was talking about? As they were just options that were prob not enabled.
Does it still randomly cause HL2 to crash?
Do you still spawn in the middle of the map?
if there is a re-written mod, can i have it so i can up to the IDK Dedi.
Shrew
Quoted from Stimpy
All fixed? does this mean that the mod has been re-written?
yes, from scratch. and the code is human readable this time…
but it’s using (almost) the same calculations for rifle-jumping and bunnyhopping, so it doesn’t feel to different from the original. what’s different though is the hitreg – it now matches the sniper rifle’s hitreg and not some custom server-side tracing.
Quoted from Stimpy
Does it still randomly cause HL2 to crash?
It requires more testing to be sure of that, but didn’t have a single crash in the ~6hrs of testing.
Quoted from Stimpy
Do you still spawn in the middle of the map?
In it’s current state the mod does nothing with spawns at all. You just spawn at the spawnlocations the map provides.
Quoted from Stimpy
if there is a re-written mod, can i have it so i can up to the IDK Dedi.
After some testing, i’ll probably release this publically.
Last edited by dave,
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