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[HUD] Garm3nHUD v010 2013-10-31
Created 18th February 2011 @ 23:23
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Quoted from arD
I wanna know that too!
Quoted from omrish
hey garm3n. i was using the 4mp version and the chat box was on the lower side of the screen, but i changed to to tcf version and its on the upper sside. how do i put it down again?
Same here!
Quoted from omrish
hey garm3n. i was using the 4mp version and the chat box was on the lower side of the screen, but i changed to to tcf version and its on the upper sside. how do i put it down again?
and, how can i changed the demagedone color?
Hi,
Remove BaseChat from resource / ui. Go to either ClientScheme in resource and change the numbers after Garm3nHUDDamage or go to resource / ui / HudDamageAccount and change NegativeColor under CDamageAccountPanel from Garm3nHUDDamage to whatever you want, and change fgcolor under DamageAccountValue from Garm3nHUDDamage to whatever you want.
v112 (2012 07 24): http://www.sdx-gaming.eu/?page_id=4097
ChangeLog for v112
* Added FM Version ( Video: http://youtu.be/L_QAwL3_S_8?hd=1 )
Awesome new version, but is there no way of you moving the cap points to the bottom? maybe space the hp and ammo out a bit more idk
I hope for a minimalist version. such as the KNHUD.
Last versions are too big for me :(
Such a shame :(
Anyway, good work ;)
Quoted from izaak²²
Awesome new version, but is there no way of you moving the cap points to the bottom? maybe space the hp and ammo out a bit more idk
Thanks <3 Not in this version.
Quoted from gf18_idiot
I hope for a minimalist version. such as the KNHUD.
Last versions are too big for me :(
Such a shame :(Anyway, good work ;)
Hopefully am i releasing v113 today, incl BeaVerN Version, maybe that version is something you like.
v113 (2012 07 27): http://www.sdx-gaming.eu/?page_id=4097
ChangeLog for v113
* Added BeaVerN Version ( Video: http://youtu.be/o_fCvt6ch30?hd=1 )
Quoted from gf18_idiot
I hope for a minimalist version. such as the KNHUD.
Last versions are too big for me :(
Such a shame :(Anyway, good work ;)
nice prefire gf
Quoted from Garm3n
v113 (2012 07 27): http://www.sdx-gaming.eu/?page_id=4097
ChangeLog for v113
* Added BeaVerN Version ( Video: http://youtu.be/o_fCvt6ch30?hd=1 )
Best version. N1.
The font and dropshadow doesn’t work well in 640 x 480. The font is so chunky that it almost looks like it’s glowing. Is there an easy fix?
Quoted from TurboTabs
The font and dropshadow doesn’t work well in 640 x 480. The font is so chunky that it almost looks like it’s glowing. Is there an easy fix?
That wasn’t pretty :/ I won’t touch this version unless BeaVerN tells me to, but i’m gonna see if i can make a similar version with a different font that works better on low res.
Quoted from Garm3n
[…]
Thanks <3 Not in this version.
[…]
Hopefully am i releasing v113 today, incl BeaVerN Version, maybe that version is something you like.
Ah look, Garm3n made the best HUD ever :D
Still amazing, thx !
v114 (2012 08 03): http://www.sdx-gaming.eu/?page_id=4097
ChangeLog for v114
* All Versions:
o Added HudItemEffectMeter_Cleaver.res
Hey, Garm3n; I’ve been in love with your new FM HUD and have been customizing it to my desires, but I cannot seem to reposition the tiny objective icons on the top of the HUD (namely the control point icons and the payload icons). For example, modifying “ControlPointIcon”‘s xpos, ypos and zpos doesn’t affect it at all, but modifying its wide and tall makes it resize normally (albeit while making the icons break on certain a/d maps like cp_gravelpit). Interestingly, this problem doesn’t affect the other elements in ControlPointIcon.res, only the control point icons themselves cannot be repositioned.
How would I go about resizing and repositioning the objective icons (primarily for 5cp and payload only) so that the tiny icons are at least larger and easier to see? And is there a way to restore the one person icon when only one person is capturing a point (making CapPlayerImage visible didn’t work)?
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