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Flogan's Scout crosshairs.
Created 1st February 2011 @ 18:08
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make for 1366×768 plz
Quoted from freshmeatt
[…]
To make it bigger, you have to change the ‘tall’ property for your crosshair font in ClientScheme.res (requires restart of engine each time you change it), e.g.
m0refont8
{
"1"
{
"name" "Surface-Medium"
"tall" "8" <--
"additive" "0"
"antialias" "1"
"outline" "0"
}
}
to
m0refont8
{
"1"
{
"name" "Surface-Medium"
"tall" "20" <--
"additive" "0"
"antialias" "1"
"outline" "0"
}
}
What is the logic behind that size thing? Pixels? Percentage?
Engine restart = reload game or reload map?
Quoted from Koeitje
[…]
What is the logic behind that size thing? Pixels? Percentage?
Engine restart = reload game or reload map?
Pixels.
Game restart.
Last edited by Flogan,
Quoted from JackY
make for 1366×768 plz
do you mean 1360×768?
Last edited by Flogan,
nope.1366×768.Laptop
Hey, I installed the cross liek you said to, but it doesnt work (((
-Gmang hud
-didnt replace anything, just added them to sections
-also, my friend said that I could get this to show up for only scout by doing something with it being visible in minmode?
By the way, if the crosshair doesn’t line up with your spread, set your fov_desired to 90.
Added this to the original post too.
Quoted from Wabbeh
Hey, I installed the cross liek you said to, but it doesnt work (((
-Gmang hud
-didnt replace anything, just added them to sections
-also, my friend said that I could get this to show up for only scout by doing something with it being visible in minmode?
I don’t know, but Gmang hud has a lot of outlined stuff, maybe some of the settings in it is interfering.
for the minmode thing, add a “visible_minmode” “0” under the “visible” “1” like this:
xHair
{
"controlName" "CTFLabel"
"fieldName" "xHair"
"visible" "1"
"visible_minmode" "0" <---
"enabled" "1"
"zpos" "1"
"xpos" "c-7"
"ypos" "c-7"
"wide" "13"
"tall" "13"
"font" "xHair"
"labelText" "+"
"textAlignment" "center"
}
Then in your scout.cfg file add cl_hud_minmode 0 and in all the other class .cfg files add cl_hud_minmode 1 or the other way around.
G-Mang hud has some minmode settings though. To fix this open hudlayout.res and do a search for _minmode (ctrl+b in notepad) and delete all of the lines that include it.
If this break something else within G-Mang hud I can maybe have a talk with G-Mang about adding it as an option for the hud.
Last edited by Flogan,
can i make it any wider?
and can you explain “step by step” how to make it change when im not playing as scout? :)
Quoted from sKaz
can i make it any wider?
and can you explain “step by step” how to make it change when im not playing as scout? :)
Which part of the crosshair do you want widened?
I’m really bad at explaining stuff, but i’ll try.
When you open your hudlayout.res file with the changes you’ll see 9 defs called xHair and DotHair to DotHair8 (9 defs in total). They all look something like this:
DotHair2
{
"controlName" "CTFLabel"
"fieldName" "DotHair2"
"visible" "1"
"enabled" "1"
"zpos" "1"
"xpos" "c7"
"ypos" "c-13"
"wide" "6"
"tall" "6"
"font" "DotHair"
"labelText" "."
"textAlignment" "center"
}
The one called “xHair” is the cross (or dot) in the middle.
The ones called “DotHair” are the dots around.
They all have a line that says “visible” “1”, that means they’re visible.
If you want them to be visible only in minmode, you should change all of these to 0 and add a line beneath them that says “visible_minmode” “1”.
Like this:
"visible" "0"
"visible_minmode" "1"
Save the file and close it.
Now go to your tf/cfg folder and find your class configs “scout.cfg, soldier.cfg etc.”
In your scout.cfg file add “cl_hud_minmode 1” (without the quotes) and in all other class config files add “cl_hud_minmode 0”
That should do the trick.
Edit: you can leave the xHair visible if you want the middle part of the crosshair (dot or cross) to be visible when you’re playing other classes.
Last edited by Flogan,
Hey wat abot me?
Quoted from JackY
Hey wat abot me?
Sorry, I’ll do other resolutions later. (probably starting with the more common ones though).
ok w8 it
http://i.imgur.com/qv53h.png
There’s mine.
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