Forum
TFTrue 2.8
Created 30th December 2008 @ 10:15
Add A Reply Pages: « Previous 1 ... 32 33 34 ... 41 Next »
TBH ____13____ you should stop raging because your friends are cheaters and got banned. If you have nothing interesting to post, please don’t.
Fact is, due to the Sandman only has 1 Ball and you lose your doublejumpability while wielding the sandman, its kinda hard to compensate it with the right amount of awsumness. if it just kinda slows like natasha does, it would have to last massive tiem longer than of natasha. and if it would stun while batting, it kinda need an epic cooldown, just imagine a scout comes to you, and when he reached you, he instastuns you. great. I think its good now as it is, if Valve weaken it, its good, but in my opinion its not that necessary.
My 2 cents.
Maybe it could be a little slowdown (the stun effect with time reduced, like 0.1 second) + more damage (atm it’s only 2 dmg).
What about disabling first blood in Arena?
anakin that is probably the only thing i’d like to see in a tftrue-like plugin. rest has been done by valve and it prolly won’t be long for they give us such a cvar too.
TFTrue 2.4 released.
2.4 ( August 12, 2009 )
– Removed tftrue_soldier_self_damage because it would crash the server since an update (and it is possible that VALVe modify the self damage themselves soon)
– Added tftrue_hitbeeps to allows/disallows the players to use the “!hitbeeps on” chat command to enable hit beeps
– Added tftrue_maxfov to set the maximum fov using the “!fov” chat command
– Added the !fov and !hitbeeps on/off chat commands
– Added tickrate.txt file to change the server tickrate
get the fuck out with the fov already
No, you just need to follow the instructions of the first post :)
No, you just need to follow the instructions of the first post :)
score, hitsounds ftw
Add A Reply Pages: « Previous 1 ... 32 33 34 ... 41 Next »