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Smoother and faster strafes per script!

Created 27th November 2010 @ 13:07

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XHunter

TIDS
\V/ »

Hello,
I wan’t to share this litle script with you:

alias strleft ""
alias strright ""

alias +strleft "-moveright; +moveleft; alias strleft "+moveleft""
alias -strleft "-moveleft; strright; alias strleft "" "

alias +strright "-moveleft; +moveright; alias strright "+moveright""
alias -strright "-moveright; strleft; alias strright "" "

alias +jmpmov "+jump;+moveup"
alias -jmpmov "-jump;-moveup"

WARNING! using the next part of the script will result in walking slower while being crouched and in a loss of momentum while crouch jumping

alias +dckmov "+duck; +movedown"
alias -dckmov "-duck; -movedown"

This script has 2 purposes:

1) it allows you to do faster and smoother strafes because if you press your +moveleft (A) and +moveright (D) key at the same time it won’t blockade the movement.

2) it allows you to use your +duck and +jump key to swim down and up under water even with your minigun spinned.

Lets say you use W A S D to move, C to crouch and SPACE to jump then you have to type something like this into your autoexec.cfg:

bind a +strleft
bind d +strright

bind c +dckmov
bind space +jmpmov

Even though I developed this script independent credits go to povohat as I don't want to claim to be the original inventor of this script.
http://www.ozfortress.com/showthread.php?t=39627

Check out povohat's other stuff as it's really awesome and helpful (thanks for your article about crosshairs http://www.ozfortress.com/showthread.php?t=39640


Last edited by XHunter,

Not here

Quoted from XHunter

Hello,
I wan’t to share this litle script with you:

alias strleft ""
alias strright ""

alias +strleft "-moveright; +moveleft; alias strleft "+moveleft""
alias -strleft "-moveleft; strright; alias strleft "" "

alias +strright "-moveleft; +moveright; alias strright "+moveright""
alias -strright "-moveright; strleft; alias strright "" "

alias +jmpmov "+jump;+moveup"
alias -jmpmov "-jump;-moveup"

alias +dckmov "+duck; +movedown"
alias -dckmov "-duck; -movedown"

This script has 2 purposes:

1) it allows you to do faster and smoother strafes because if you press your +moveleft and +moveright key at the same time it won’t blockade the movement.

2) it allows you to use your +duck and +jump key to swim down and up under water even with your minigun spinned.

Lets say you use W A S D to move, C to crouch and SPACE to jump then you have to type something like this into your autoexec.cfg:

bind a +strleft
bind d +strright

bind c +dckmov
bind space +jmpmov

wouldnt this fuck up your general movement aswell?

octochris

(0v0)

Quoted from Not here

[…]
wouldnt this fuck up your general movement aswell?

You can’t +move* if you’re not suspended.


Last edited by octochris,

XHunter

TIDS
\V/ »

Quoted from Not here

[…]
wouldnt this fuck up your general movement aswell?

why should it? Plz explaint that to me.

octochris

(0v0)

Quoted from XHunter

[…]

why should it? Plz explaint that to me.

I think he thinks +moveup and +movedown would have some effect out of suspension — they don’t. I’ve had this in my script for a long time and it doesn’t affect movement.


Last edited by octochris,

XHunter

TIDS
\V/ »

Quoted from octochris

[…]

You can’t +move* if you’re not suspended.

^this. +movedown and +moveup will only work if you are submerged or in noclip mode.
However if this condition is true +duck and +jump won’t have any effect so you won’t feel a difference.


Last edited by XHunter,

Quoted from XHunter

Hello,
I wan’t to share this litle script with you:

alias strleft ""
alias strright ""

why?

XHunter

TIDS
\V/ »

Quoted from d1ck j0nes

[…]

why?

you mean

alias strleft “”
alias strright “”

?

that’s kind of an habit to “initialize memory” before i use it :P.
Is like a part of a framework for me when i write my scripts.
I wrote a big script with 120 files and idk how much lines of code and its a pain in the ass if you get something like invalid command “asd” all the time. (even if its working fine)

Not here

ok, if you guys say so. so how do i use this? never used a script b4

LikeThis

Doesn’t everyone know about this script already..?

http://www.ozfortress.com/showthread.php?t=39627


Last edited by LikeThis,

AnimaL

if

it allows you to do faster and smoother

its banned

same as with duckjump scripts when you could do it faster than without a script

XHunter

TIDS
\V/ »

Quoted from Not here

ok, if you guys say so. so how do i use this? never used a script b4

I uploaded the script for you:
http://dl.dropbox.com/u/4506832/strafescript.cfg

1. take this file and put it into your tf/cfg folder.
2. if there is no autoexec.cfg in your cfg folder create one.
3. write exec strafescript into your autoexec.cfg.
4. now write this into your autoexec.cfg:

bind a +strleft
bind d +strright

bind c +dckmov
bind space +jmpmov

replace the keys with the keys you use. (your key to move left, your key to move right, your key to crouch and your key to jump)

5. ????
6. profit!


Last edited by XHunter,

compton

cvx|

Quoted from AnimaL

if […] its banned

same as with duckjump scripts when you could do it faster than without a script

And chat message on uber would be banned too cause it allows you to type text faster in a chat than without a script.

That rule doesn’t mean anything really :P

AnimaL

Quoted from compton

[…]

And chat message on uber would be banned too cause it allows you to type text faster in a chat than without a script.

That rule doesn’t mean anything really :P

chat msgs doesnt affect gameplay, same with rocket jump scripts – its better only to bad soldiers (like mineral) :D


Last edited by AnimaL,

Biohazard

IDK

Quoted from AnimaL

if […] its banned

same as with duckjump scripts when you could do it faster than without a script

Interesting point, would like to see admin’s opinion on it as I have been using it for a while now too

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