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[HUD] broeselhud // version 2.9
Created 25th July 2010 @ 20:56
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YOU ARE THE MAN!!!!!111
Epic hud, shame on me that I cant play tf2 with this HUD in this moment
I’ve started to use this now.
Definitely the successor to m0rehud… in fact you can barely spot the difference.
Great job in resurrecting the HUD of legends :)
Finaly made the transition from my modded out m0re. Took some time to mod this thing out as well to my liking and I’m realy pleased. Nice work !
bug report: i added the functions to make ammo/health become red when low, using the instructions in the .txt file (i uncommented some lines), but sometimes happen that you have the numbers being red also if you have full ammo/health after the respawn
anyway good work m8!
Quoted from Daggial
bug report: i added the functions to make ammo/health become red when low, using the instructions in the .txt file (i uncommented some lines), but sometimes happen that you have the numbers being red also if you have full ammo/health after the respawn
anyway good work m8!
please paste your whole HudAnimations file here: http://pastebin.com and post the link
btw, WHAT is red after respawn: only health, only ammo or both?
it’s a known bug in my HUD with the health, but if you didn’t do anything wrong, the ammo should work :/
Quoted from broesel
thanks to Si for providing the minigame used for testing and also helping me with the milk :)
Any time mate loving the update wooo go Brosel :).
u guys are awesome just one small thing is it possible to get larger capture point icons… like the biggest possible, i believe i have minimode enabled but the cap icons are so small!
Quoted from broesel
[…]
please paste your whole HudAnimations file here: http://pastebin.com and post the link
btw, WHAT is red after respawn: only health, only ammo or both?
it’s a known bug in my HUD with the health, but if you didn’t do anything wrong, the ammo should work :/
i downloaded the updated version yesterday evening and still does that, with both ammo and health.
It doesn’t happen always, just sometimes: occasionally you respawn with solly at 200hp and they are shown in red, when you get overhealed they become green, then white when the buff goes away. When it happens for the ammonitions, you have to take an ammopack to let them become white again.
I’ll post the hudanimation file this late afternoon, i’m not on my home pc now. I’m pretty sure i un-commented the lines in the right way, anyway.
Yeah the cap points are really really small. They should be the same size as the community HUD’s ones. Also the demoman head counter is in the wrong place, can you move it under the ammo in a future update? Otherwise the HUD is great, thanks.
When I use fullscreen, the points don’t show up at the bottom.
Quoted from konr
When I use fullscreen, the points don’t show up at the bottom.
what points and @ what res are you running TF2?
also, have you tried reloading the HUD and / or COMPLETELY (so not by overwriting the HUD) uninstalling and reinstalling it?
That’s a problem http://s11.radikal.ru/i184/1010/04/74c634c07d7f.jpg occurs when playing with the Russian localization. It has has appeared in version 1.30
Quoted from Mark
Yeah the cap points are really really small. They should be the same size as the community HUD’s ones.
As a recent convert from Community HUD to broesel HUD, this bothered me to no end as well. You can use the ControlPointIcon.res file from Community HUD to get the big icons. You also might want to edit the font to m0refont and use the matching ControlPointProgressBar.res file.
Quoted from broesel
[…]
please paste your whole HudAnimations file here: http://pastebin.com and post the link
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