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Forum

SnowiE's timedemo test (Updated 25th Jan 2011)

Created 24th June 2010 @ 15:24

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Spike Himself

TC

Quoted from AnimaL

p.s. too damn long and too damn laggy… ill stick with timedemo1

The idea is that it’s the same for everyone..

vøid

CPU: Intel e8500
RAM: 6GIG DDR2 RAM
GRAPHICS CARD: ATI HD4850
RESOLUTION: 1680*1050 FULLSCREEN

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: High
Texture Detail: Very High
Shader Detail: High
Water Detail: Reflect All
Shadow Detail: High
Colour Correction: Disabled
Antialising: None
Filtering Mode: Trilinear
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Disables
High Dynamic Range: When Available
Direct X Level: 9.0

Draw viewmodels: On
FPS Config Used : Chris High quality + custom

heavy lags on the middle :)

16803 frames 367.026 seconds 45.78 fps (21.84 ms/f) 2.364 fps variability


Last edited by vøid,

Tikcus

OS – Windows 7 x 64
CPU – AMD Phenom II X4 955 (3.2/3.5GHz)
RAM – 8GB DDR2 PC6400
GPU – ATI Radeon HD 6850 1GB GDDR5

Resolution – 1920 * 1080 (native)
Full screen
Video Advanced Settings (Options > Video > Advanced) –

Model Detail: High
Texture Detail: Very High
Shader Detail: High
Water Detail: Reflect all
Shadow Detail: High
Colour Correction: Disabled
Antialising: 8x MSAA
Filtering Mode: Anisotropic 16X
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: Full
Direct X Level: 9.0+

Draw viewmodels: On
FPS Config Used (if any): None

@3.2 GHz
16803 frames 236.899 seconds 70.93 fps (14.10 ms/f) 5.415 fps variability
@3.5 GHz
16803 frames 226.206 seconds 74.28 fps (13.46 ms/f) 5.509 fps variability


Last edited by Tikcus,

pykow

this demo is realy fast ! it haz a speed of 300% or something ? 33 seconds and the clip is done.

this is btw my score:

5125 frames 33.213 seconds 154.31 fps ( 6.48 ms/f) 18.309 fps variability


Last edited by pykow,

octochris

(0v0)

Quoted from pykow

this demo is realy fast ! it haz a speed of 300% or something ?

http://myfacewhen.com/images/202.gif

Starkie

ulti?
sniper

OS: Windows 7 (32bit)
CPU: AMD Phenom 9500 (Quad, 2.4GHz)
RAM: 3GIG DDR2 RAM
GRAPHICS CARD: NVidia GTX260
RESOLUTION: 1440*900 (Fullscreen)

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: Low
Texture Detail: Low
Shader Detail: Low
Water Detail: Simple Reflections
Shadow Detail: Low
Colour Correction: Disabled
Antialising: None
Filtering Mode: Billinear
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: None
Direct X Level: 8.0

Draw viewmodels: On
FPS Config Used : Chris’ Maxframes
16803 frames 324.118 seconds 51.84 fps (19.29 ms/f) 2.958 fps variability

Dunno if it helps, but as soon as I went inside my fps rocketed so the demo was playing around 400% speed but outside it was around 33%.


Last edited by Starkie,

Daleth

ti.
[PG]

Quoted from AnimaL

w7 64
q6600 @ 3.36
4gb ddr2
8800gt 512mb
chris dx8 highframes

16803 frames 183.229 seconds 91.70 fps (10.90 ms/f) 7.733 fps variability

p.s. too damn long and too damn laggy… ill stick with timedemo1

kinda missing the point of a new timedemo

AnimaL

Quoted from Daleth

[…]

kinda missing the point of a new timedemo

im saying it stutters… obv shit map has shit fps… but its slideshow on my pc for some reason at some points, even if fps >90

Tikcus

Quoted from Tikcus

OS – Windows 7 x 64
CPU – AMD Phenom II X4 955 (3.2/3.5GHz)
RAM – 8GB DDR2 PC6400
GPU – ATI Radeon HD 6850 1GB GDDR5

Resolution – 1920 * 1080 (native)
Full screen
Video Advanced Settings (Options > Video > Advanced) –

Model Detail: High
Texture Detail: Very High
Shader Detail: High
Water Detail: Reflect all
Shadow Detail: High
Colour Correction: Disabled
Antialising: 8x MSAA
Filtering Mode: Anisotropic 16X
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: Full
Direct X Level: 9.0+

Draw viewmodels: On
FPS Config Used (if any): None

@3.2 GHz
16803 frames 236.899 seconds 70.93 fps (14.10 ms/f) 5.415 fps variability
@3.5 GHz
16803 frames 226.206 seconds 74.28 fps (13.46 ms/f) 5.509 fps variability

after AMD driver update 11-1

@3.2 GHz

16803 frames 232.653 seconds 72.22 fps (13.85 ms/f) 5.505 fps variability

@3.5 GHz
16803 frames 220.322 seconds 76.27 fps (13.11 ms/f) 5.349 fps variability


Last edited by Tikcus,

Destrutor

OS: Windows 7 Ultimate x64
CPU: AMD Phenom II X4 965 @ 3.4 GHz
RAM: 4GIG DDR3 RAM
GRAPHICS CARD: ATI Radeon 5550 1GB

RESOLUTION: 1600×900
WINDOWED/FULLSCREEN: Windowed

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: Low
Texture Detail: Medium
Shader Detail: Low
Water Detail: Simple Reflections
Shadow Detail: Low
Colour Correction: Disabled
Antialising: None
Filtering Mode: Trilinear
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: None
Direct X Level: 9.0

Draw viewmodels: Off
FPS Config Used (if any): Chris’ moreframes

Average FPS over 3 demo playthroughs: 164.35


Last edited by Destrutor,

FunKi

sisu

OS: XP professional x32
CPU: Amd athlon x3 455 3.3Ghz
RAM: 4GIG DDR3 RAM
GRAPHICS CARD: Nvidia geforce N9800GT

RESOLUTION: 1680×1050
WINDOWED/FULLSCREEN: Windowed

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: Low
Texture Detail: Low
Shader Detail: Low
Water Detail: Simple Reflections
Shadow Detail: Low
Colour Correction: Disabled
Antialising: None
Filtering Mode: Trilinear
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: None
Direct X Level: 8.1

Draw viewmodels: Off
FPS Config Used (if any): Chris’ maxframes

5125 frames 43.339 seconds 118.25 fps ( 8.46 ms/f) 10.560 fps variability


Last edited by FunKi,

Cyber

TLR

OS: Windows 7 (64bit)
CPU: Intel 2500k @4.2ghz
RAM: 4GIG DDR3 RAM
GRAPHICS CARD: Nvidia GTX 570 1.3GB

RESOLUTION: 1920×1080
WINDOWED/FULLSCREEN: Windowed

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: High
Texture Detail: Very High
Shader Detail: High
Water Detail: Reflect All
Shadow Detail: High
Colour Correction: Disabled
Antialising: 4x MSAA
Filtering Mode: Anisotropic 16X
Wait for vertical sync: Disabled
Motion Blur: Enabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: Full
Direct X Level: 9.0

Draw viewmodels: On
FPS Config Used (if any): Chris’ high quality

Average FPS over 3 demo playthroughs: 196.31 fps


Last edited by Cyber,

lork

Quoted from Cyber

OS: Windows 7 (64bit)
CPU: Intel 2500k @4.2ghz
RAM: 4GIG DDR3 RAM
GRAPHICS CARD: Nvidia GTX 570 1.3GB

FPS Config Used (if any): Chris’ high quality

Average FPS over 3 demo playthroughs: 196.31 fps

only 200fps with that monster? how many fps with dx9frames

Cyber

TLR

Yeah, but i’m not too bothered. fps is capped at 120 anyway, so as long as it’s above that i’m happy :)

And i get around 271.62 fps with the DX9 config

metalpiss

For snotdemo2:

CPU: Intel Core i7 860 @ 2.8Ghz (when playing the game it goes up to ~3.2Ghz though)
RAM: 8GIG DDR3 RAM
GRAPHICS CARD: Nvidia GTX 480 1.5GB

RESOLUTION: 1920×1200
WINDOWED/FULLSCREEN: Windowed

Video Advanced Settings (Options > Video > Advanced) –
Model Detail: Medium
Texture Detail: Medium
Shader Detail: Low
Water Detail: Simple reflections
Shadow Detail: Medium
Colour Correction: Disabled
Antialising: None
Filtering Mode: Trilinear
Wait for vertical sync: Disabled
Motion Blur: Disabled
Field of view: 90
Multicore Rendering: Enabled
High Dynamic Range: None
Direct X Level: 9.0

Draw viewmodels: Off
FPS Config Used (if any): Chris’s DX9Frames (tweaked a bit to enable facial features, shadows and 3D sky)

Average FPS over 3 demo playthroughs: 102.82

Heh…shouldn’t I be getting like twice that much?


Last edited by metalpiss,

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