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TF2 Update News?
Created 12th June 2010 @ 00:17
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A TF2 update was just released but I can’t see any news.
Also it’s about 1.7 gig for me (wtf) ->
http://img810.imageshack.us/img810/8089/tf2update.jpg
Last edited by alfa,
65 Megabytes here
Edit: 63.5
Last edited by grimbar,
ahum? says 64mb here
64mb.
Check this -> http://img810.imageshack.us/img810/8089/tf2update.jpg
Quoted from alfa
Check this -> http://img810.imageshack.us/img810/8089/tf2update.jpg
http://dl.dropbox.com/u/3020916/Unbenannt.png
and?
Quoted from grimbar
[…]
http://dl.dropbox.com/u/3020916/Unbenannt.png
and?
Well I was just wondering why is it 1.7 gig…
Last edited by alfa,
Engine
- Fixed a crash related to model caches.
- Fixed a crash related to empty proxy files.
- Fixed a rare crash involving corrupted voice-comm playback.Team Fortress 2
- Fixed some issues with the community submitted tips.
- Fixed a case where servers could get stuck in an infinite loop while spawning bots.
- Made the training HUD code more robust, so it doesn't crash if the client has modified HUD resource files.
- Fixed a potential crash in the HUD during startup.
- Fixed a level change crash related to Bot navigation meshes.
- Disabled quickswitch UI in training to reduce confusion.
- The Demoman's battleaxe now sounds like a sword.Missed a note from yesterday:
- The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.
I’m so ninja
Last edited by Snyyppis,
Missed a note from yesterday:
– The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.
OMG! OMG! Just like Highlander!
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