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I got a little bit bored at work.. (TF2 binds 'editor'???)
Created 1st March 2012 @ 16:58
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..and threw this together http://www.mediafire.com/?lpd8zyzacxpdxxx
(don’t worry, it’s virus free. If it doesn’t work, install .NET Framework 3.5)
For now it only shows you what you’ve bound to a key, but if you reckon it’d be useful I may just continue working on it and actually make it a config editor.
Ignore the bugs, it’s only a little draft thingy :>
Yes/no?
Last edited by Spike Himself,
a scanner for duplicated binds and settings would be cool cos i have a lot of copy’n’pasted stuff in my cfg files :D
i love you
i love you
neat
now make a pvhud crosshair editor :D
very very nice
suggestion: loading several cfg files for examining double binds or free keys
Last edited by BZAD,
I suppose I can add a function that lets you scan all your config files looking for double binds, but that’s not the main purpose of this application.
Rather, it would create a structure in your config files so that everything is easily managed (with or without the app). The structure would be like this:
aliases.cfg
Contains all your aliases, and aliases only
binds.cfg
Contains all the default binds (mouse2 = +attack2, for example)
Executes aliases.cfg before binding any keys, so that you can use your aliases here.
{class}.cfg
Contains class-specific binds (and possibly other stuff that are, for now, outside the scope of this app).
Executes binds.cfg to load your default binds (and your aliases), and it can then override these (mouse2 = +uber, for example).
—
It is then important that any key you bind in one of your class-specific config files is reset to a default value in binds.cfg. E.g. any button bound in, for example, medic.cfg, would only apply to medic; it should not still be bound when you switch to soldier later on.
That is what my intentions are with this application.
Looks interesting, will use this.
Quoted from Fallen
You’re not a real programmer.
Then again, you are not a real person.
Last edited by xuanyuan,
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