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UPDATE : FASTLANE (cp_prolane_v1)

Created 23rd January 2009 @ 18:36

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spence

¤_¤

the map is now being play tested on tf2.invite.pickup so if all goes well hopefully it can be implemented onto the regular pickup channel.

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remO

Just tested it out and its really nice. Just a couple of things i think need to be improved:

-The amount of health & ammo packs there are on the map. Perhaps make make some smaller or larger, and re-position them in more strategic locations.

-Put a little square of yellow/black lined tape around the last point showing exactly where the point starts and ends (like every other point in the game) because it can get a little confusing.

-Remove the sticky-out bits of wall you get in most of the wooden building areas because it can make it harder to navigate around than it should be. (Probably too much work for it to be worth it).

Tapley ❤

TEZC
TEZC

Thank you for this most wonderous gift Spence.
If the Bear in my avatar could speak…..he’d whisper “Lets walk among the pussywillows friend”

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