6v6 Season 42: Home
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Welcome to our 42nd Season of 6v6!
Premiership Prize Pool
- 1st – €600
- 2nd – €360
- 3rd – €120
- Signups: May 9th – May 28th, 18:00 CET (Premiership signups will close early, on May, 21st at 21:00 CEST)
- Publishing of Provisional Divisions: May 28th
- Publishing of Final Divisions: May 29th
- Premiership Qualifiers: May 22nd – May 29th
- Main Season: May 29th – July 16th (Roster Lock will be active starting from July 10th, 00:00 CEST)
- Playoffs: July 17th – August 7th
- Week 1: cp_process_f11 & cp_gullywash_f9
- Week 2: cp_gullywash_f9 & koth_product_final
- Week 3: koth_product_final & cp_snakewater_final1
- Week 4: cp_snakewater_final1 & cp_granary_pro_rc8
- Week 5: cp_granary_pro_rc8 & cp_sunshine
- Week 6: cp_sunshine & cp_metalworks_f4
- Week 7: cp_metalworks_f4 & cp_process_f11
The whitelist does not have any changes compared to the Season 42. It can be found here: https://whitelist.tf/etf2l_6v6_s42
The changes made in the preseason cup will be integrated into Season 42 (Winlimit 5 and a 5 minute round timer). These changes have been applied to the current configs and updated on serveme, as per usual all our configs can be found here.
The enabled plugins are the following, as long as you run the latest ETF2L config these will all be enabled:
- The random variable in fall damage calculation will be removed (sm_deterministic_fall_damage 1).
- Mediguns that are dropped while the ubercharge is active will be emptied (sm_empty_active_ubercharges_when_dropped 1).
- Crossbow bolts will no longer pass through teammates when in close range (sm_fix_ghost_crossbow_bolts 1).
- Gameplay state that changed because of the UserCmd handling bug will be restored to what it was before the pause.(sm_fix_post_pause_state 1).
- Players won’t stop while sliding on slopes anymore (sm_fix_slope_bug 1).
- Stickies will no longer fail to detonate when swapping weapons (sm_fix_sticky_delay 1).
- Clients will not be able to use the
extendfreezecommand. This prevents some information leak, players can use this command after dying to spectate their killer in third person (sm_inhibit_extendfreeze 1).
- All pipes will have their collider resized to the set value in Hammer Units (sm_override_pipe_size 4.0).
- Projectiles will pass through teammates, but not friendly buildings (sm_projectiles_ignore_teammates 1).
- No souls will be spawned during the Halloween holiday events (sm_remove_halloween_souls 1).
- Gunboats resistance will apply even if the explosion hurts an enemy (sm_gunboats_always_apply 1).
- The Winger’s jump bonus will only take effect when the weapon is fully deployed (sm_winger_jump_bonus_when_fully_deployed 1).