Highlander Season 19


Week 1

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by portarto (Wheelchair Wheelers)



2 - 1 (golden cap)

[Screenshots: A ]



2 - 1 (golden cap)

[Screenshots: A ]

Finland Wheelchair Wheelers vs China gulag football team
4 - 2

SteamID Screenshots: A


gulag football team (7) FL!cK, Console-, Harrow, niko, downpour, Dejvi, BlueBucket
Wheelchair Wheelers (9) Dlauck, Couper, hype, Laz, Ztreak, +Rem, portarto, Wade, Allu
Unrostered (2) jyrkas, fnk


  1. Default Date said:

    A default date has been set for this match by ETF2L.
    The default date is: Thursday, 01 August 2019, 20:00
    Please play this match on the appointed time and submit the results.
    If the default date does not suit you, please contact your opponent and ask them to reschedule.

  2. BlueBucket: gulag said:

    we have no subs lmao

  3. Dlauck: ESA - WhWee said:


  4. Allu said:


  5. Harrow: Snack - Snack said:

    [3:15 μ.μ.]
    how about fnk?

    [3:16 μ.μ.]
    ye he can play

  6. Harrow: Snack - Snack said:

    default merc

  7. ETF2L Staff said:

    Dear teams,

    After reading the chat logs it seems that team “gulag football team” ended up giving a default loss for the golden cap round. Please keep in mind that any A/D map is played as a BO3.

    4.3.3 ABBA format

    A/D and Payload maps have to be played for 2-3 rounds. In the first 2 rounds the ABBA format will be used.

    In the case of both teams taking one round (1:1) there will be a decider round. In the first 2 rounds the teams should note the final cap time of the first team attacking. The team that has the best cap time (or more caps in the case a team did not cap all points) can choose if they want to attack or defend first in the 3rd round. Remember to reload the config between rounds, so teams can be switched.

    Example: Team A attacks and sets a time of 4:56. Team B then attacks and caps the last point faster then Team A did, setting the score 1:0. Next team B attacks first and sets a time of 5:28, team A then attacks and caps faster. The score is then 1:1 and a decider round will need to be played. Since Team A’s attack time of 4:56 was faster then team B’s 5:28 they can choose who attacks first.

    Results must be submitted as two maps (the same map).
    If you played two rounds and the match was won 2-0, enter the result as ’2-0′ as result for each map.
    If you played three rounds and the match was won 2-1, submit ‘2-1′ as the score for each map and tick the golden cap box for both maps.
    4.4 Capture-the-files maps

    On capture-the-files (CTF) maps each team has a suitcase with intelligence files in his base. Both teams need to defend their own files while capturing the enemy’s files and bring them to their own base. CTF maps are played as best of 3 rounds. Please use the ETF2L CTF config. Examples for this map type are ctf_turbine_pro_rc2 and ctf_doublecross.


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