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HUD Health Value

Created 15th July 2010 @ 10:16

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Chux

guru
,(s),

Is there a way, and can someone give me a hand, to make the health value change color when buffed and low.

I’m using a modded out m0re

http://www.easilysharing.com/images/41017795453930200645.jpg

achy

dude you need a new pc or gfx card! gl m8!

awesome! how did you turn the graphics so low?

(And sry, i can’t help you dude :( )

fJack

k^m

Quoted from Peign slays dragons

awesome! how did you turn the graphics so low?

(And sry, i can’t help you dude :( )

Seems to be mostly due to mat_picmip 4 (mat_filtertextures 1).

SteveyJJ

CoWC

You need to open HudAnimations_tf which is in your scripts folder and find the part in m0res hud similar to this, only m0re only animates the health cross and not the numbers.
Replace with this.

//===========================================

//Health Bonus Pulse
event HudHealthBonusPulse
{
Animate PlayerStatusHealthBonusImage Alpha “255” Linear 0.0 0.2
Animate PlayerStatusHealthBonusImage Alpha “0” Linear 0.2 0.4
Animate PlayerStatusHealthValue FgColor “0 0 255 255” Linear 0.0 0.0001

RunEvent HudHealthBonusPulseLoop 0.4
}

// call to loop HudHealthBonusPulse
event HudHealthBonusPulseLoop
{
RunEvent HudHealthBonusPulse 0.0
}

event HudHealthBonusPulseStop
{
StopEvent HudHealthBonusPulse 0.0
StopEvent HudHealthBonusPulseLoop 0.0
Animate PlayerStatusHealthValue FgColor “White” Linear 0.0 0.0001
}

//===========================================

//Health Dying Pulse
event HudHealthDyingPulse
{
Animate PlayerStatusHealthBonusImage Alpha “255” Linear 0.0 0.075
Animate PlayerStatusHealthBonusImage Alpha “0” Linear 0.125 0.075

Animate PlayerStatusHealthValue FgColor “white” Linear 0.125 0.075
Animate PlayerStatusHealthValue FgColor “HUDDeathWarning” Linear 0.0 0.075

RunEvent HudHealthDyingPulseLoop 0.25
}

// call to loop HudHealthDyingPulse
event HudHealthDyingPulseLoop
{
RunEvent HudHealthDyingPulse 0.0
}

event HudHealthDyingPulseStop
{
StopEvent HudHealthDyingPulse 0.0
StopEvent HudHealthDyingPulseLoop 0.0
Animate PlayerStatusHealthValue FgColor “White” Linear 0.0 0.0001
}

//===========================================

If it doesn’t work then you may need to rename the entities within HudPlayerHealth.res so that they match the parts that this script is trying to animate.

Chux

guru
,(s),

Finaly done, took some time to make it work and get it into shape, but im really pleased the way it turned out. Many thanks SteveyJJ for the help.

Screens wont do it any justice so i put together a quick vid:

http://www.youtube.com/watch?v=78yW4D6fdNA

Here’s also a download link if anyone wishes to give it a go. Should run just fine on m0res HUD for 1680×1050. But your mileage may vary.

http://www.2shared.com/file/bfrF9IzV/tf_online.html


Last edited by Chux,

FlagZero

guru
G-Yoda

Crazy shit man!
I don’t use it….


Last edited by FlagZero,

AnimaL

nice rates and picmap hacks :]]

must be fun playing against u


Last edited by AnimaL,

Chux

guru
,(s),

Somehow I just knew the topic was going to end up with everyone commenting my graphics settings instead of the HUD mods :)))


Last edited by Chux,

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