x
ETF2L is looking for new Staff to recruit! Are you interested in supporting the league? Then click here for more details on what we can offer and how to apply! 

6v6 Nations Cup #10

Group C

Round 1

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by Aoshi (Belgium)

cp_process_f12

cp_process_f12

2 - 4

[Screenshots: A ]

cp_sunshine

cp_sunshine

2 - 3

[Screenshots: A ]

Belgium Belgium vs Germany Germany
0 - 6

SteamID Screenshots: A

Players

Belgium (6) Wolfy, Meterora, Tob, acanta, Dwapking, Aoshi
Germany (6) Jin, Philip, rae, schocky, Ignis, Menty

Warnings

  • Belgium [Minor] Missing, wrong or incomplete status screenshot
  • Germany [Minor] Missing, wrong or incomplete status screenshot

5 Comments

  1. ETF2L Staff said:

    Welcome to 6v6 Nations Cup #10 – Round 1!

    This match will be a Best of 2.
    Teams have to decide which team is team A and which team is team B. If they can’t agree, both teams must do a heavy fist-fight. The winner of a heavy fist-fight will choose whether they want to be team A or team B.
    • Team A bans a map
    • Team B bans a map
    • Team A picks a map
    • Team B picks a map

    This Rounds map pool is:
    – cp_process_f12
    – cp_gullywash_f9
    – koth_product_final
    – cp_sunshine

  2. Aoshi: (Legend) - .:[aAa]:. said:

    Sunday 7th > Saturday 6th > Friday 5th (all at 21)

  3. Default Date said:

    A default date has been set for this match by ETF2L.
    The default date is: Thursday, 04 July 2024, 21:15
    Please play this match on the appointed time and submit the results.
    If the default date does not suit you, please contact your opponent and ask them to reschedule.

  4. DuMmTm: TFTV - COGU said:

    https://twitch.tv/dummtm sure why not

  5. ETF2L Staff said:

    Dear teams,

    No status screenshots have been submitted for this match. Please upload the required screenshots for this match. You can do so here:
    https://etf2l.org/wp/wp-admin/index.php?page=add_screen

    3.2. Status & Scoreboard screenshots required:

    One member of each team has to take a console status screenshot before a match starts, and after every player switch made by a team during an official. A screenshot of the final score has to be taken at the end of every map/round. Please note that a scoreboard screenshot is not sufficient for all Attack & Defense maps as it does not show the winner – the screenshot explicitly declaring one team to be the winner is required instead. Screenshots should be uploaded while submitting the result, but can also be [uploaded] by either team leader at a later date.

    If any map screenshots are missing after the match result deadline and its result has not yet been verified by the teams, both will receive a Minor Warning. Missing console status screenshots will be punished with a Minor Warning even if the teams verify the result. Repeated violations of this rule during a competition, regardless of the type of missing screenshot, will be punished with Major Warnings.

    For the status screenshots to be readable by the SteamID parser bot, the screenshots are required to be taken on the Windows version of Team Fortress 2 with the default console font, Lucida Console, in use. Custom HUDs can potentially have different console fonts that cannot be read even when used on Windows OS. We recommend teams and players to ensure that the console font in use by their Team Fortress 2 clients is the default; additionally, we recommend teams to have at least one player running the Windows version of Team Fortress 2 in order to take the necessary screenshots, as OSX and Linux game clients have a different console font in use by default which cannot be parsed by the bot.

    Warnings for missing screenshots can be removed by providing the missing screenshot and contacting an admin afterwards.

    Therefore a minor warning has been issued to both teams. Once you have uploaded the screenshots contact an admin in our discord https://discord.etf2l.org to get the warning removed.

Leave a Reply

You must be logged in to post a comment.