6v6 Summer 2023: Low & Open

Low

Week 1

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by matej (Hold W Gaming)

cp_process_f12

cp_process_f12

5 - 0

[Screenshots: A ]

cp_reckoner_rc6

cp_reckoner_rc6

5 - 1

[Screenshots: A ]

European Hold W Gaming vs Israel iveR
6 - 0

SteamID Screenshots: A

Players

Hold W Gaming (5) Imulion, njofra, BoB, Roos, matej
iveR (5) hybrider, hittmann567, Random, barkje, Majestik
Unrostered (2) Mor, chocomelk

Warnings

  • iveR [Minor] Using an unapproved merc

Demos


7 Comments

  1. Default Date said:

    A default date has been set for this match by ETF2L.
    The default date is: Thursday, 06 July 2023, 20:00
    Please play this match on the appointed time and submit the results.
    If the default date does not suit you, please contact your opponent and ask them to reschedule.

  2. hybrider said:

    good lcuk friends

  3. wavy: CAKE said:

    free for fran

  4. hybrider said:

    [5:22 PM]
    iveR:
    hey
    can he merc for us?
    ETF2L User Profile: Mor
    This player played in 13 matches. Played classes: Scout, Medic. Part of the following teams: הקבוצה מבוססת על החלזונות שלו [6v6], Hamas [6v6 Fun Team], AifoFatut [2v2].
    https://etf2l.org/forum/user/129419/

    [5:33 PM]
    Imulion:
    what class?

    [5:33 PM]
    iveR:
    demo

    [7:19 PM]
    iveR:
    need confirmation

    [7:47 PM]
    Imulion:
    he can merc

  5. Roos: 33 - L said:

    Choco was default merc btw

  6. njofra: CAKE said:

    https://tenor.com/view/khabib-not-me-its-god-gif-12646714

  7. ETF2L Staff said:

    Dear iveR,

    It has come to our attention that you used a player without warning the other team about it. In accordance with our rules and as you have lost both maps you will only be given a Minor Warning.

    1.3. Mercenary clause

    Definition:
    Mercenaries or ““Mercs” or “ringers” are defined as players who are not part of a team’s roster. Players who are listed as “unverified” on a roster also count as mercs if they were listed as such at the time an official was set to start.

    Standard:
    A team can use up to a maximum of 2 mercs (including default merc) per map and simultaneously, even if the opponent would allow the use of more than 2 mercs.
    A team can only use 1 default merc as per rule 1.3.3 Default Mercs.
    Otherwise, no team may use a merc at any time during a match unless the player(s) is/are granted explicit written permission to play by the opposing team.

    Process:
    Merc permission grants are player-based and class-based: teams are free to choose whether a player is allowed to play for their opponents as a merc and which classes they are allowed to play. Classes deemed as “off-classes” (i.e. Pyro, Heavy, Engineer, Sniper and Spy) are allowed by default. If no specific classes are stated, a player allowed to play as a merc can play any class of their choice.

    All agreements for merc permission grants and the usage of default mercs must be logged and provided in the official match’s respective comments. Those logs must explicitly contain links to each approved merc’s ETF2L profile. Teams are advised to check if the proposed default merc is indeed eligible as per rule 1.3.3 Default Mercs.
    All mercs have to be registered on ETF2L.

    The team that requested the merc is responsible for making sure that this permission is granted. If a team wants to use any players who are not eligible to be a default merc, they must contact the opponent before the match starts.

    Breaking the rules:
    Failing to present a default merc to the opposing team will grant you a minor warning.
    A team using an unapproved merc or an unregistered player will receive a minor warning and Default Loss.

    For any question please contact us on Discord.

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