6v6 Summer 2023: Top Tiers

Division 1

Week 5

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by ETF2L Staff

This match does not count as one of the teams dropped from this competition.

Default Win

Germany 21:17 vs International THE GOONERS
0 - 6

SteamID Screenshots: A

Players

THE GOONERS (5) tiram, junnu, dima, Mayh, yak
21:17 (3) cow_2, Gazy, Rising
Unrostered (4) Aaron, schocky, Sebastianey, danny

6 Comments

  1. cow_2 said:

    [6:29 PM]
    puch monza:
    hey. are you fine with danny playing today?

    [6:58 PM]
    yak:
    If seb can play

    [7:18 PM]
    puch monza:
    ok

    [7:36 PM]
    puch monza:
    we need a second merc
    ETF2L User Profile: Aaron
    This player played in 109 matches. Played classes: Scout, Soldier, Medic, Demoman. Part of the following teams: Germany [National 6v6 Team], Unknown Quantities [6v6].
    https://etf2l.org/forum/user/105144/

    [7:42 PM]
    yak:
    Yeah sure

  2. tiram: DUBSTEP said:

    idiot team with pyro -rep

  3. Gazy: MANDEM said:

    youre hurting our feelings

  4. ETF2L Staff said:

    Dear teams,

    Due to “21:17” exceeding the maximum amount of mercs allowed during a match, the match will be defaulted in favour of “THE GOONERS”.

    1.3. Mercenary clause

    Definition:
    Mercenaries or ““Mercs” or “ringers” are defined as players who are not part of a team’s roster. Players who are listed as “unverified” on a roster also count as mercs if they were listed as such at the time an official was set to start.

    Standard:
    A team can use up to a maximum of 2 mercs (including default merc) per map and simultaneously, even if the opponent would allow the use of more than 2 mercs.
    A team can only use 1 default merc as per rule 1.3.3 Default Mercs.
    Otherwise, no team may use a merc at any time during a match unless the player(s) is/are granted explicit written permission to play by the opposing team.

    Process:
    Merc permission grants are player-based and class-based: teams are free to choose whether a player is allowed to play for their opponents as a merc and which classes they are allowed to play. Classes deemed as “off-classes” (i.e. Pyro, Heavy, Engineer, Sniper and Spy) are allowed by default. If no specific classes are stated, a player allowed to play as a merc can play any class of their choice.

    All agreements for merc permission grants and the usage of default mercs must be logged and provided in the official match’s respective comments. Those logs must explicitly contain links to each approved merc’s ETF2L profile. Teams are advised to check if the proposed default merc is indeed eligible as per rule 1.3.3 Default Mercs.
    All mercs have to be registered on ETF2L.

    The team that requested the merc is responsible for making sure that this permission is granted. If a team wants to use any players who are not eligible to be a default merc, they must contact the opponent before the match starts.

    Breaking the rules:
    Failing to present a default merc to the opposing team will grant you a minor warning.
    A team using an unapproved merc or an unregistered player will receive a minor warning and Default Loss.

    For any questions please contact us in our discord https://discord.etf2l.org

  5. ETF2L Staff said:

    Dear teams,

    Due to getting two default losses in a row, team 21:17 has been dropped from the competition.

    1.4. Teams with three Default Losses or two Default Losses in a row will be expelled from the season

    If a team receives a third Default Loss during the competition, or two Default Losses in a row, they will be expelled from the league for the running season.

    For any questions please contact us in our discord https://discord.etf2l.org

  6. danny: A51 said:

    meine hater von innen vernichtet

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