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6v6 Autumn 2022

Low

Week 2

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by vivalden (VVVtech)

koth_product_final

koth_product_final

3 - 2

[Screenshots: A B C ]

cp_sunshine

cp_sunshine

2 - 5

[Screenshots: A B ]

Russia VVVtech vs Vietnam Rat Lovers SPONSORED BY SNEAKY
3 - 3

SteamID Screenshots: A B

Players

Rat Lovers SPONSORED BY SNEAKY (6) Charon, y1kes, samii, johan, szanitecc, Houf
VVVtech (6) fral, Exe_Red, sigfff, vivalden, Sabr, YellowG313

Warnings


5 Comments

  1. Default Date said:

    A default date has been set for this match by ETF2L.
    The default date is: Thursday, 27 October 2022, 20:00
    Please play this match on the appointed time and submit the results.
    If the default date does not suit you, please contact your opponent and ask them to reschedule.

  2. rokee: LTG said:

    GO WHITE BOY GO!!!

  3. Fartsa: AVN said:

    GL YellowGina

  4. ETF2L Staff said:

    Dear Teams,

    It has come to our attention that Rat Lovers broke the skill contribution rule.

    3.7. The amount of players with higher experience that can join after the Provisional Tiers are published is limited:

    A team’s active line-up may only consist of a limited amount of higher skilled players that joined after the Provisional Tiers were published. A point system is used to determine this restriction. A player will be given one “point” for each tier of experience higher than the division of the team the player joins.
    A player counts as “experienced” in a tier if during the last three seasons they played three or more officials in that tier. This also includes matches in higher tiers which will stack to the closest tier below if no more than three matches have been played in a single tier. Playoff games will count towards the number of matches played in the respective higher tier (e.g. a player who has played two Division 3-4/Mid officials and one Division 5/Low playoff match has Division 3-4/Mid experience).

    Each team has a one point limit for 6v6 and two point limit for Highlander. If teams go over the limit they will be punished.

    For example:

    In 6v6, a Division 2 player joining a Division 5/Low team will count as two points, which puts the team above the one point limit.

    In Highlander, if a Division 1 player joins a Division 3/Mid team the player is accounted for with two points. No other player with higher experience than Division 3 will therefore be authorized without breaking the rule.

    Please contact League Admin Staff on Discord if you need your case to be reviewed. Decisions will be made at admin discretion.

    Note: Cups (pre-season cups, one-day cups, nations’ cup etc.) do not count towards skill contribution.

    3.7.1. All previous experience will be taken into account in the Division 6/Open/Fresh Meat tier:

    This rule applies to the Division 6/Open/Fresh Meat tier, given that a Division 5/Low tier is currently in play.

    For players who joined a team in the lowest skill tier (i.e. Division 6/Open/Fresh Meat) after a competition’s Provisional Tiers are published, all of their previous experience in applicable competitions in any tier higher than Division 6/Open/Fresh Meat (this includes the Division 5/Low tier in 6v6) will be taken into account towards skill contribution.

    Therefore a Minor warning has been issued.

    For any questions please contact us in our discord https://discord.etf2l.org

  5. ETF2L Staff said:

    Dear teams,

    Due to darling of fortune using an unverified player a minor warning has been issued.

    1.1.1. Only registered players are eligible

    All players participating in matches must be registered on ETF2L. Using a player not registered on ETF2L will result in the match being defaulted in the opponent’s favour. A registered player that is not verified on a team’s roster before an official match’s start time (listed as unverified on the roster, or not on the roster at all), as displayed on the match page, counts as merc. Players are verified after being rostered for 24 hours. Competition-specific merc clauses apply.

    1.3. Mercenary (“merc”) clause: no mercs allowed unless approved by the opponent:

    “Mercs” or “ringers” are defined as players who are not part of a team’s roster. Players who are listed as “unverified” on a roster also count as mercs if they were listed as such at the time an official was set to start.

    Teams may not use a merc at any time during a match unless the player(s) is/are granted permission to play by the team’s opponents. If a team wants to use a merc, they must contact the opponent before the match starts.

    Merc permission grants are player-based and class-based: teams are free to choose whether a player is allowed to play for their opponents as a merc and which classes they are allowed to play. Classes deemed as “off-classes” (i.e. Pyro, Heavy, Engineer, Sniper and Spy) are allowed by default. If no specific classes are stated, a player allowed to play as a merc can play any class of their choice.

    All agreements for merc permission grants must be logged and provided in the official match’s respective comments. Those logs must explicitly contain links to each approved mercs’ ETF2L profile. All mercs have to be registered on ETF2L.

    A team can use up to a maximum of two mercs, even if the opponent would allow the use of more than two mercs.

    Violations of the merc clause will result in the offending team being issued a Minor Warning. Additionally, if the offending team uses an unapproved merc or an unregistered player, the official in question will result in a Default Loss.

    For any questions please contact us in our discord https://discord.etf2l.org

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