6v6 Season 41 Powered by Copenhagen Games

Low

Week 4

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by ETF2L Staff

cp_snakewater_final1

cp_snakewater_final1

4 - 2

[Screenshots: A B ]

cp_granary_pro_rc8

cp_granary_pro_rc8

3 - 4 (golden cap)

[Screenshots: A ]

Denmark Sunes disciples vs Russia KucyJIbKu S3RIK'A
4 - 2

SteamID Screenshots: A

Players

Sunes disciples (6) Jortand, Senity, Tonton Flairix, deemore, dicksauce, Cyanic
KucyJIbKu S3RIK'A (6) Levood, Doge, Diamax, Serik, Meaff, celestial

Warnings

Demos


6 Comments

  1. Default Date said:

    A default date has been set for this match by ETF2L.
    The default date is: Thursday, 17 February 2022, 20:50
    Please play this match on the appointed time and submit the results.
    If the default date does not suit you, please contact your opponent and ask them to reschedule.

  2. Arelelele: HLGNS said:

    Tonton win these

  3. elrond69 said:

    deemore highmid

  4. DickSauce: SDCK! said:

    https://logs.tf/3133421#76561198047270798

  5. ligtaz: DIRECTOR - kz said:

    (((

  6. ETF2L Staff said:

    Dear Teams,

    It has come to our attention that KucyJIbKu S3RIK’A broke the skill contribution rule.

    3.7. The amount of players with higher experience that can join after the Provisional Tiers are published is limited:

    A team’s active line-up may only consist of a limited amount of higher skilled players that joined after the Provisional Tiers were published. A point system is used to determine this restriction. A player will be given one “point” for each tier of experience higher than the division of the team the player joins.
    A player counts as “experienced” in a tier if during the last three seasons they played three or more officials in that tier. This also includes matches in higher tiers which will stack to the closest tier below if no more than three matches have been played in a single tier. Playoff games will count towards the number of matches played in the respective higher tier (e.g. a player who has played two Division 3-4/Mid officials and one Division 5/Low playoff match has Division 3-4/Mid experience).

    Each team has a one point limit for 6v6 and two point limit for Highlander. If teams go over the limit they will be punished.

    For example:

    In 6v6, a Division 2 player joining a Division 5/Low team will count as two points, which puts the team above the one point limit.

    In Highlander, if a Division 1 player joins a Division 3/Mid team the player is accounted for with two points. No other player with higher experience than Division 3 will therefore be authorized without breaking the rule.

    Please contact League Admin Staff on Discord if you need your case to be reviewed. Decisions will be made at admin discretion.

    Note: Cups (pre-season cups, one-day cups, nations’ cup etc.) do not count towards skill contribution.

    3.7.1. All previous experience will be taken into account in the Division 6/Open/Fresh Meat tier:

    This rule applies to the Division 6/Open/Fresh Meat tier, given that a Division 5/Low tier is currently in play.

    For players who joined a team in the lowest skill tier (i.e. Division 6/Open/Fresh Meat) after a competition’s Provisional Tiers are published, all of their previous experience in applicable competitions in any tier higher than Division 6/Open/Fresh Meat (this includes the Division 5/Low tier in 6v6) will be taken into account towards skill contribution.

    Therefore a Minor warning has been issued.

    Moreover, It appears that the number of players joining after the provisional tiers were announced is higher than allowed in the team KucyJIbKu S3RIK therefore a minor warning has been issued.

    3.6. Switching line-ups or hijacking teams is not allowed:

    Any player that joins a team’s roster after the competition’s Provisional Tiers have been published is classified as “new”. Teams may only play official matches with a number of “new” players less than or equal to half of the lineup respective to the competition. For 6v6 and Highlander respectively, the limits are of 3 players and 4 players (rounded down from 4.5).

    If a team goes past the limit of “new” players used in an official match, the team will receive a Warning and may suffer a Default Loss. A team can receive multiple punishments during a competition if they continue to use a roster of “new” players, even if that roster remains the same. Rostering an excessive amount of “new” players is not penalized, so long as the number of such players used in a match does not exceed the competition’s limit.

    Examples:

    In 6v6, if a team adds three or less players to their roster after the Provisional Tiers were announced, the team will receive no Warning if all of them play an official. However, if the number of “new” players is four of more, and all are used in one or more official matches, the team will receive one Warning per match where they broke this rule.

    In Highlander, if a team adds four or less players to their roster after the Provisional Tiers were announced, the team will receive no Warning if all of them play an official. However, if the number of “new” players is five or more, and all are used in one or more official matches, the team will receive one Warning per match where they broke this rule.

    In order to allow leniency for teams that are forced to change their lineups, team leaders are required to contact League Admins on [ETF2L’s Discord server] when facing extreme roster changes.

    Each case will be dealt with individually and all factors will be taken into account.

    For any questions please contact us in our discord https://discord.etf2l.org

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