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Season 23 powered by Tt eSPORTS

Open

Week 1

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by Senots (Abdullah eSports)

cp_badlands

cp_badlands

0 - 1 (golden cap)

[Screenshots: A B ]

cp_snakewater_final1

cp_snakewater_final1

2 - 4

[Screenshots: A ]

International ΞNIGMA vs UnitedKingdom Abdullah eSports
1 - 5

SteamID Screenshots: A B

Players

ΞNIGMA (7) Soki, Sword's, Intronium, Harreboi, Lacoste, Welberbelch, S.M.O.K.E
Abdullah eSports (6) vip-_-killer, Prawn, Die-no RAWR, Eatable, Senots, PolygoN
Unrostered (1) hula

7 Comments

  1. Default Date said:

    A default date has been set for this match by ETF2L.
    The default date is: Thursday, 28 January 2016, 20:00
    Please play this match on the appointed time and submit the results.
    If the default date does not suit you, please contact your opponent and ask them to reschedule.

  2. Intronium said:

    gg, was a great game!

  3. Senots said:

    Ty <3

  4. Sword's said:

    Gg yeah :))

  5. ETF2L Staff said:

    1.5 No mercs allowed unless your opponent agrees

    “Mercs” or “ringers” are players that are not on the roster of your team. Teams may not use a merc at any time of a match unless their opponent has agreed to it. If a team does not have enough players for a scheduled match and want to use a merc, they must contact the opponent in time. If the opponent agrees, make sure a log of the agreement is taken and provided in the match comments. All mercs have to be registered on ETF2L. Teams caught using an unregistered merc, or a merc without their opponent’s permission, will receive a default loss and a warning.

    A team can use up to a maximum of 2 mercs, even if the opponent would allow the use of more than 2 mercs. This includes players who are still shown as unverified on the team’s roster.

    In the future, please remember to present your mercs on the match page (screenshots from steam, direct conversations). This is just a verbal warning to remind you of the rule.

  6. ETF2L Staff said:

    3.2 Status & Scoreboard screenshots required

    One member of each team has to take a status screenshot before a match is starting and after every player switch. A screenshot of the final score has to be taken at the end of every map/round. Please note that a scoreboard screenshot is not sufficient for all attack/defense maps as it does not show the winner – the screenshot explicitly declaring one team to be the winner is required instead. When submitting the result, a team leader has to upload all relevant screenshots.
    If any required match screenshots are missing after 72 hours, and the result has not been verified by the teams, both teams will receive a minor warning.
    Missing status screenshots will be punished with a minor warning no matter if the result has been verified by the teams. The second violation of this rule will be punished with a major warning.
    Warnings for missing screenshots can be removed if the missing screenshot is provided later.

    It seems you are missing a screenshot from cp_badlands. If the result was a 0-1 golden cap altogether, then you need to upload a stalemate screenshot of the first half. If the map was a tie (i.e. 3-3) followed by a golden cap, you have to upload both as well.

    Both teams receive a minor warning that will be removed once the screenshot situation is amended.

  7. Senots said:

    sorted g

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