Season 19 powered by Tt eSPORTS

Division 6F

Week 2

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by Xigma (Six Rabbis)

This match does not count as one of the teams dropped from this competition.

cp_process_final

cp_process_final

3 - 1

[Screenshots: A ]

cp_gullywash_final1

cp_gullywash_final1

3 - 2 (golden cap)

[Screenshots: A B C ]

UnitedArabEmirates High Pingers' Club vs Russia Six Rabbis
5 - 1

SteamID Screenshots: A B C

Players

High Pingers' Club (6) mean, focusmuffin., Maverick, Hex, NSB, .wIckEd_
Six Rabbis (6) jmedilevilir, Solid.G3n'a, TEA COMMANDER, Lazaka, Xigma, Komodo

Warnings

Demos


2 Comments

  1. Greenie: CDL said:

    how could this happen?

  2. ETF2L Staff said:

    Dear teams, team all we do is play pugs used 2 snipers at the same time during last push on cp_gullywash. Both snipers killed a player and therefore had an impact on the round.

    Remember:

    2.1.1 Gamemode: 6on6, Medic, Heavy, Engineer, Sniper, Pyro and Demoman limit 1, Classlimit 2

    Gamemode for 6on6 competitions is Medic limit 1, Heavy limit 1, Engineer limit 1, Sniper limit 1, Pyro limit 1, Demoman limit 1 and Limit 2 for other classes .

    This round will be defaulted in Six Rabbis favor. Original score was 3-1 and has been changed to a 2-2. In addition a minor warning is applied for this violation.
    Draws are not possible according to our rules and therefore you need to play the golden cap round as soon as possible. The deadline for playing the golden cap round is the 12th of Oct.
    When you played the golden cap round, please contact an admin on IRC to change the results. This match will not be verified if you dont play the golden cap round which means that no team will receive a single point.

    While watching the stv demo of this match I noticed that both teams need a reminder of the pause rule.
    Please do not pause the match yourself, you have to ask your opponent for a pause.

    3.8 Teams may request a pause if problems occur

    Teams may request a pause at any time during a match. Reasons for pausing can include:

    – Player drop

    – Server problems

    – The match is unplayable due to network issues

    If you need to pause, you must clearly request a pause and give a reason for it (for example: “Pause please, player drop”). The other team is then required to pause at the first appropriate time (e.g. not in the middle of a push). Teams must pause within 15 seconds of being asked. Not responding to a pause request will lead to penalties like a minor warning accompanied with the forfeit of the round in question, or, in extreme cases, a major warning and forfeit of the map.

    You may not resume the game under any circumstances without giving proper warning to the other team.

    Each team has the right to one pause per map.

    A pause may not last longer than 5 minutes.

    If your opponent allows a pause longer than 5 minutes or more than one pause you are expected to extend the same courtesy to them.

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