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Highlander Season 5 powered by BlackOut Gaming

Division 5D

Week 1

Date Scheduled:
Results submitted:
by roger_wilco (Viscous and Delicious)

This match does not count as one of the teams dropped from this competition.

pl_badwater

pl_badwater

2 - 1 (golden cap)

[Screenshots: A ]

pl_badwater

pl_badwater

2 - 1 (golden cap)

[Screenshots: A B ]

European Viscous and Delicious vs European Good Enough
4 - 2

SteamID Screenshots: A

Players

Good Enough (8) phantomwolf, Smuggs, Villdjack, Larath, Hyzmyzen, JakeSanchard, Hawwie, BitComet
Viscous and Delicious (9) roger_wilco, Ninja AV£NG£R, Alchemist, xiiirog, lolaboat, cerc6, Deraxo, Pooping Pickle, Dartenix
Unrostered (1) tropia

2 Comments

  1. JakeSanchard said:

    ntropia – http://etf2l.org/forum/user/63666/

    Never tell your password to anyone.
    DAKKA DAKKA DAKKA DAKKA Jake_: yo
    VD | guybrush: hi
    VD | guybrush: about the merc
    VD | guybrush: it’s fine with us but you need to make a post on the match page
    DAKKA DAKKA DAKKA DAKKA Jake_: ok
    DAKKA DAKKA DAKKA DAKKA Jake_: thank you
    DAKKA DAKKA DAKKA DAKKA Jake_: i copy/paste this chat
    DAKKA DAKKA DAKKA DAKKA Jake_: ?
    VD | guybrush: okay, but you also should state the name and etf2l profile of the merc

  2. Freakie: KOLAR - .awkward said:

    Your scores were incorrect, so I took the liberty of fixing them for you. Please read the following, as it describes how to correctly submit results for Stopwatch maps:

    4.3.2 Winlimit: Best of 3

    All A/D and Payload maps are played in a best of 3 format. This means, that the first team that wins two rounds wins the map. A 2:1 result after 3 rounds counts as a Golden Cap win.

    4.3.3 ABBA format

    A/D and Payload maps have to be played for 2-3 rounds. In the first 2 rounds the ABBA format will be used.

    In the case of both teams taking one round (1:1) there will be a decider round. In the first 2 rounds the teams should note the final cap time of the first team attacking. The team that has the best cap time (or more caps in the case a team did not cap all points) can choose if they want to attack or defend first in the 3rd round. Remember to reload the config between rounds, so teams can be switched.

    Example: Team A attacks and sets a time of 4:56. Team B then attacks and caps the last point faster then Team A did, setting the score 1:0. Next team B attacks first and sets a time of 5:28, team A then attacks and caps faster. The score is then 1:1 and a decider round will need to be played. Since Team A’s attack time of 4:56 was faster then team B’s 5:28 they can choose who attacks first.

    Results must be submitted as two maps (the same map)
    If you played two rounds and the match was won 2-0, enter the result as ’2-0′as result for each map
    If you played three rounds and the match was won 2-1, submit ‘2-1′ as the score for each map and tick the golden cap box for both maps

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