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Season 16 powered by BlackOut Gaming

Division 5C

Week 2

Date Scheduled:
Results submitted:
by Robeomega (Team Down Push)

This match does not count as one of the teams dropped from this competition.

cp_badlands

cp_badlands

2 - 5

[Screenshots: A B C ]

cp_gullywash_final1

cp_gullywash_final1

2 - 1

[Screenshots: A B ]

European Technology Trigger vs European Team Down Push
3 - 3

SteamID Screenshots: A B C

Players

Team Down Push (6) FLR, King.House©®℗™, Maniekz0r, skyro, Alex, Robeomega
Technology Trigger (8) Pathetic One, nox, KaZzy, bobbybasketball, Zoub, T', Japiepatatzakie, Brendan
Unrostered (4) Deepfried Monkey, BnB, clip, Maxxx

11 Comments

  1. Default Date said:

    Because this match has not been scheduled by either of the teams, a default date has been set for this match.
    The default date is: Sunday, 29 September 2013, 20:30
    Please play this match on the appointed time and submit the results.

  2. JohnnyBambo: #T4F said:

    Dear teams, please upload a valid status screenshot. Otherwise both teams will receive a minor warning.

    3.2 Status & Scoreboard screenshots required

    One member of each team has to take a status screenshot before a match is starting and after every player switch. A screenshot of the final score has to be taken at the end of every map/round. Please note that a scoreboard screenshot is not sufficient for all attack/defense maps as it does not show the winner – the screenshot explicitly declaring one team to be the winner is required instead. When submitting the result, a team leader has to upload all relevant screenshots.
    If any required match screenshots are missing after 72 hours, and the result has not been verified by the teams, both teams will receive a minor warning.
    Missing status screenshots will be punished with a minor warning no matter if the result has been verified by the teams. The second violation of this rule will be punished with a major warning.
    Warnings for missing screenshots can be removed if the missing screenshot is provided later.

    If you dont know how to take a status screenshot. You can read our FAQ
    http://etf2l.org/help/faq/#5

    When all players connected to the server, team leaders will have to make a status screenshot, showing the SteamID’s of all players. (type status in the console and make a screenshot)

    or you can use P-REC
    http://etf2l.org/help/p-rec/

  3. KaZzy: said:

    I sent the status from gullywash. We’ll replay badlands because they got a merc who wasn’t allowed by us

  4. Maniekz0r: 2hard said:

    Cry me an ocean Kazzy. Hahahahahaahahahahaha can’t stop laughing of you “professional” players :DDDD

  5. Zoub said:

    Being replayed tomorrow (12th October).

  6. Robeomega said:

    IS AT 20 CEST

  7. kKaltUu: UbeR | - -chess- said:

    Please replay gullywash as well.
    TYM mentioned that the whitelist wasn’t up to date.
    I want to see correct results under the correct settings before the night is over.

  8. Robeomega said:

    17:32 – Play ‘Em Off: alright
    12 October 2013
    17:08 – Robeomega: Hey :D
    17:08 – Play ‘Em Off: Hallo
    17:08 – Robeomega: http://etf2l.org/forum/user/83892/
    17:09 – Robeomega: Medic merc
    17:16 – Robeomega: When you are back
    17:19 – Play ‘Em Off: ok

  9. Robeomega said:

    19:10 – Play ‘Em Off: http://etf2l.org/forum/user/54681/
    19:10 – Play ‘Em Off: yo, we need this guy as a merc
    19:10 – Play ‘Em Off: its k? :>
    19:10 – Robeomega: Class?
    19:10 – Play ‘Em Off: demo
    19:17 – Robeomega: K

  10. Pathetic One: soL. said:

    Dear admins, with respect: please make a final, collective decision as to whether hype! is obliged to replay Gully or not, then post it here.

  11. clip: ist doof said:

    kKaltUu: (League Admin) – colony said:
    October 12th, 2013 at 20:24

    Please replay gullywash as well.
    TYM mentioned that the whitelist wasn’t up to date.
    I want to see correct results under the correct settings before the night is over.
    ————————————————————————————————
    So why didn’t you join the server?

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