Highlander Season 1
Division 4G
Week 4
Scheduled:
Results submitted:
by Setlet (Melkei Team OS)
no name neded
vs
Melkei Team OS
0 - 6
SteamID Screenshots: A
Players
Melkei Team OS | (7) tegu, Hirvisorsa, Setlet, Vate, BobberH, meppi, Bigdille |
no name neded | (9) Monkeh, y4k, BlinkBoy, Dr Icecream, Slliter, Lukas, punct, Bena, Gozo |
Unrostered | (2) panama, dajackal |
22 Comments
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Hello there :)
Already arranging this game in advance, are you guys able to play on december 8th?
It’s hard to say, because I may have 6v6 then… We’d prefer to play on Saturdays and on Sundays.
Oh you Setlet :D
since gpit is broken (and we don’t want to waste time replaying rounds that get bugged) what map would you like to play instead?
Only Steel got removed because of that but gravelpit did not. We are not interested in playing an another map instead.
TBH Gravelpit is buggy, and I’d rather not waste another 30 minutes, then potentially have to go to an admin….
So if we/you cap a/b in overtime and round ends there, do you want to replay the whole round again? Or just end the round there without the team that capped the point getting the additional 3 minutes to cap point C?
Meaning the other team only has to cap 2 points even though the first team could have potentially lost a&b at a faster time but held at point C.
If the round is replayed why should the team that took 9 minutes + to cap A & B get a 2nd chance at attacking faster because of a map bug.
Neither is satisfactory
This is the reason it was removed from the 6v6 season, and it was a mistake to include this map in the highlander league without a fixed version being released
Don’t hate Gravelpit :(
We are still not interested in playing an another map instead.
So Setllet if you don’t want to change a broken map, which option would you prefer?
1, replay the whole round, screwing over the team that put up the 9 min + defence of A & B
adding an extra 10 min + to the match every time bug happens
2, Or end the round there, which screws over the team that never got the chance to cap C because of a map bug?
I’m only asking so 1, we have no issues when we play the map.
and 2, pointing out that 5 of our last 6 matches 6v6 or 9v9 have been effected by this bug
2
btw you seriously play highlander pcws?
no last weeks official had the bug after we defended a&b for 9+ minutes they caped in overtime.
We agreed to change the map, because no-one wanted to re-play the round and option 2 is unfair on the attacking team.
Especially as the possibility remains, that team 1 caps A/B in overtime and match ends.
say 9 minutes 20 seconds
Team 2 caps A/B further into overtime say 9 minutes 25 seconds (5 seconds longer) and is awarded the extra 3 minutes to cap C they go on and cap C thus winning the round
In what way is this fair?
Well because you seem to worry about this so much, we’ll automatically give you a default win if this scenario will happen (And I’m pretty sure it wont).
Gravelpit is a map to fight for.
Default win that round, not the whole map.
so any round that the map bugs, is a default to us, cheers
We need 2 mercs:
http://etf2l.org/forum/user/37687/ Him as a Soldier
http://etf2l.org/forum/user/3105/ Him as a Spy
I know the latter is from Prem, but he has only played medic and he kinda sucks with other classes. And yeah, the Spy usually isn’t the most valuable class in highlander so I hope you’ll allow him.
The mercs are fine, though I beg to differ on the opinion about spies :)
Nervous Energy server then?
connect ne3.nervousenergy.co.uk:27015; password bluescreen
STV: connect ne3.nervousenergy.co.uk:27025
We agreed on having http://etf2l.org/forum/user/5372/ as a merc for the opposing team as well.
We don’t need Crux after all.
gg guys, well played.
gg wp
Also, I loved your demo suiciding with the ullabool caber, killing me 3 times :D