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Disabling white edges
Created 17th March 2010 @ 13:11
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Already combed through the forums and varied many cvars, but apparently didn’t make a find. The topic name hints at my problem:
white edges
Thanks in advance.
That’s caused by mat_bumpmap 0 whilst using dx9. Either switch to dx8 or mat_bumpmap 1. :)
Nebeneffekt von nem aimbot
Quoted from tesco
i guess, aa is turned off
He’s not talking about the AA, he’s talking about the bumpmapping issue (white shine) on the scout, which is caused by what I said in my first post.
Must be something different, I’m using mat_dxlevel 95 and mat_bumpmap 1 already.
Quoted from atreides
Must be something different, I’m using mat_dxlevel 95 and mat_bumpmap 1 already.
what is mat_bumpbasis set to?
Quoted from octochris
what is mat_bumpbasis set to?
It’s zero, and I can’t change it (regarded as cheat as stated in console).
Last edited by atreides,
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