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ragdoll bugs :|
Created 18th December 2009 @ 10:04
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After the update, Im getting some bugs with ragdolls , instead of dissapearing like they should (Im using m0re’s high fps config) they just float around the map, and it pisses me off because they stay here until the person that was killed respawns.
You have to wait until m0re updates it.
I have the same bug, but with Quantums config
same (with m0re fps) .. i guess it because the new death animations
when changed to normal no more bugs.. tho low fps :p
waiting for an update
Just enable the ragdolls till it’s fixed.
cl_ragdoll_collide "0"
cl_ragdoll_fade_time "15"
cl_ragdoll_physics_enable "1"
cl_ragdoll_forcefade "0"
tf_playergib "1"
It’s not m0re’s config that causes it, I switched back to regular dx81 and still got them.
edit thanks viqun
Last edited by toasty.,
i wish i saw this before i reinstalled :|
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