Forum
My models have white areas, fix how?
Created 3rd November 2009 @ 18:08
Add A Reply Pages: 1
http://pici.se/pictures/NAUwXsOjL.jpg
Look at that picture and tell me how to fix the models to become normal again :P just done a clean install and wanted to play som tf2 and it looked like that :/
Have mores config, haven’t changed anything in it. Someone?
mat_bumpmap 1
Last edited by huhystah,
thanks kind sir :)
OR CHANGE TO DXLEVEL 80 LIKE REAL BOYS?!!?
OR CHANGE TO DXLEVEL 80 LIKE REAL BOYS?!!?
this.
Last edited by idNk,
Sry for bumping.
Whats the diffrent from dxlevel 80 to 90?
Last edited by Sir Remix,
Sry for bumping.
Whats the diffrent from dxlevel 80 to 90?
At high settings 80 and 90 have almoast no difference. Apart from a lot bette fps.
OR CHANGE TO DXLEVEL 80 LIKE REAL BOYS?!!?
OKAY CAPSCAPSCAPSCAPSCAPSCAPS…CAPS!!?!?!?!!?!=!=!!))”)#
not looking for the fps, i’m after the looks, fps i got enough…:) but thanks, its solved now thanks bye
Last edited by Norrland3000,
Sry for bumping.
Whats the diffrent from dxlevel 80 to 90?
dxlevel 80 has no phong shading.
Those white areas are basically the attempt of the game to do phong shading, but for it to work you need to have bumpmapping enabled. So if you switch to dxlevel 80 you don’t see them. And you get more FPS.
Last edited by Ino,
Sry for bumping.
Whats the diffrent from dxlevel 80 to 90?
dxlevel 80 has no phong shading.
Those white areas are basically the attempt of the game to do phong shading, but for it to work you need to have bumpmapping enabled. So if you switch to dxlevel 80 you don’t see them. And you get more FPS.
Ohh kk :) tyvm for your reply
Add A Reply Pages: 1