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Forum

My models have white areas, fix how?

Created 3rd November 2009 @ 18:08

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Norrland3000

http://pici.se/pictures/NAUwXsOjL.jpg

Look at that picture and tell me how to fix the models to become normal again :P just done a clean install and wanted to play som tf2 and it looked like that :/

Have mores config, haven’t changed anything in it. Someone?

huhystah

mat_bumpmap 1


Last edited by huhystah,

Norrland3000

thanks kind sir :)

M0re

OR CHANGE TO DXLEVEL 80 LIKE REAL BOYS?!!?

idNk

OR CHANGE TO DXLEVEL 80 LIKE REAL BOYS?!!?

this.


Last edited by idNk,

Sir Remix

frø
DANMARK

Sry for bumping.

Whats the diffrent from dxlevel 80 to 90?


Last edited by Sir Remix,

n00ne

Sry for bumping.

Whats the diffrent from dxlevel 80 to 90?

At high settings 80 and 90 have almoast no difference. Apart from a lot bette fps.

Sir Remix

frø
DANMARK

Which 1 did you have best fps with ?


Last edited by Sir Remix,

Norrland3000

OR CHANGE TO DXLEVEL 80 LIKE REAL BOYS?!!?

OKAY CAPSCAPSCAPSCAPSCAPSCAPS…CAPS!!?!?!?!!?!=!=!!))”)#

not looking for the fps, i’m after the looks, fps i got enough…:) but thanks, its solved now thanks bye


Last edited by Norrland3000,

Ino

dp.
dp.

Sry for bumping.

Whats the diffrent from dxlevel 80 to 90?

dxlevel 80 has no phong shading.
Those white areas are basically the attempt of the game to do phong shading, but for it to work you need to have bumpmapping enabled. So if you switch to dxlevel 80 you don’t see them. And you get more FPS.


Last edited by Ino,

Sir Remix

frø
DANMARK

Sry for bumping.

Whats the diffrent from dxlevel 80 to 90?

dxlevel 80 has no phong shading.
Those white areas are basically the attempt of the game to do phong shading, but for it to work you need to have bumpmapping enabled. So if you switch to dxlevel 80 you don’t see them. And you get more FPS.

Ohh kk :) tyvm for your reply

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