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Weird shadows on maxframes config
Created 1st January 2013 @ 15:31
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I switched from highframes to maxframes yesterday and I’m getting some strange shadows/reflections which you can see on the floor and the walls. Is there a way to disable this or is it something that everyone gets? I find it really annoying.
Things that I did with no results:
-switch to dx80 and dx90
-set mat_filterlightmaps and mat_filtertextures to 1/1 0/1 1/0
-set picmip to 3+
Here’s the vid to show what I’m talking about http://youtu.be/HJFVd_FC5Sg
(watch it in 720p)
Last edited by staas-,
Quoted from F2
Try this: mat_trilinear 1
It worked combined with mat_filterlightmaps 0 and mat_filtertextures 1. Thanks a lot.
Bookmark.
Talking about wierd shadows, this is a perk of Square HUD. I haven’t maintained it since 2011 and to this day, I still don’t know what causes it.
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