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Forum

The delay in firing @ TF2

Created 30th December 2011 @ 12:38

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Death

When I shoot a there is delay
Ping normal FPS too.
cfg good,no loss,choke then 0, then rises.
This is cfg:
cl_cmdrate 66
cl_interp 0
cl_interp_ratio 1
cl_updaterate 66
rate 60000
cl_interp 0.0152

help plz ;)


Last edited by Death,

Daleth

ti.
[PG]

Your USB polling rate might be low.

TviQ

ft.
007

Ive got the same delay, only diffrence i see is that my Updaterate is 71 With 66 / 66

Traxx

TOOSTRONG

Try turning vsync and tripple buffering off. If it won’t work you can try setting prerendered frames to 0.

TviQ

ft.
007

Ive got none of those enabled

Death

Quoted from Traxx

Try turning vsync and tripple buffering off. If it won’t work you can try setting prerendered frames to 0.

This is where?: D

Traxx

TOOSTRONG

In control panel of your graphic card. Maybe try using Chris config if you haven’t yet.


Last edited by Traxx,

Death

Quoted from Traxx

Maybe try using Chris config if you haven’t yet.

It is worth the most recent

TviQ

ft.
007

It seems like that triple buffring did the delay in firing i was pretty sure ive had that turned off <.<

ijswezel

swimp

i am going to blame the incorrect usage of the @ symbol in the topic title
tf2 is not a place snark snark

Death

Quoted from Traxx

Try turning vsync and tripple buffering off. If it won’t work you can try setting prerendered frames to 0.

Because of this, may be more choke?

Traxx

TOOSTRONG

Choke may be caused by reduced framerate. Did it change since setting prerendered frames to 0 ?


Last edited by Traxx,

oxiidee

try cl_interp 0.1 and cl_interp_ratio 2, i guess your solly/demo? tell me if working

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