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Lava particles in Badge and halo??
Created 30th November 2011 @ 22:04
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mat_specular 0
It’s a thing with fpsconfigs that use dx8
From Chris’ config:
mat_specular 1
// Controls specularity. Setting this to 0 will make ubers
// non-shiny, and will remove some specular effects from in-game
// entities which support it. Setting this to 1 on dx8 will
// result in some strange `fire’ textures replacing their
// appropriate counterparts, especially on medals, and certain
// hats.
So set that baby to 0 and you’re good.
Last edited by Tommy Testosterone,
Most Legendary Unusual Hats.
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