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Forum

how do i fix this

Created 15th August 2011 @ 14:34

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boomeh

Tplay

formatted pc a week or 2 ago, launched tf2 before installing gfx card drivers by mistake, reinstalled tf2 after installing drivers but im still left with this annoying thing on badlands floor
http://dl.dropbox.com/u/9042950/tf2/cp_badlands0003.jpg

doesnt really appear in any other maps, maybe in some but on textures that you really dont even notice


Last edited by boomeh,

Genmix

bobs

verify integrity of game cache maybe?
Might be missing texture

boomeh

Tplay

Quoted from Genmix

verify integrity of game cache maybe?
Might be missing texture

i did, it downloaded a 5mb update which i thought would fix it, but it didnt :/

byte

Josh is your gfx card ati or nvidia? if so what model.

Cheers

Byte

boomeh

Tplay

Quoted from byte

Josh is your gfx card ati or nvidia? if so what model.

Cheers

Byte

ati 4850, never had this problem before my format, no hardware has been changed

nvc

Bad cheat, only the models are supposed to be wireframe.

Quoted from nvc

Bad cheat, only the models are supposed to be wireframe.

Goddammit you beat me to it :D

nTraum

\V/ Gold
LAME

if you are using a fps-config, try to turn them off. if this fixes the problem, you know it’s caused by any of the commands in there.

boomeh

Tplay

Quoted from nTraum

if you are using a fps-config, try to turn them off. if this fixes the problem, you know it’s caused by any of the commands in there.

i can try but have been using the same fps config for fucking ages and the problem only occured since the last format

byte

Quoted from boomeh

[…]
ati 4850, never had this problem before my format, no hardware has been changed

Try the fps config first i.e. if you use one remove it and see how it works out. If that doesn’t fix it, this is a similar problem I had in Battlefield Bad Company 2 and other games with Ati card, it was the “Mid-Map” setting rather than putting it application controlled I manually put it on max, that might not be it, but my point is mess around with your gfx settings and that could/most likely be it, as it’s to do with polygons not being picked up going by that screenshot.

Cheers

Byte

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