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Forum

Weapon view models

Created 17th June 2011 @ 17:44

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Stimpy

How do I turn them off just for my rocket launcher?

Thanks in advance.

Crasp

(Legend)
BACΩN |
бекон

http://etf2l.org/forum/general/topic-1926/

There’s probably something more up to date than that but it works for me.

M24_

bind 1 “r_drawviewmodel 0”
bind 2 “r_drawviewmodel 1”
bind 3 “r_drawviewmodel 1”


Last edited by M24_,

LikeThis

Quoted from M24_

bind 1 “slot1;r_drawviewmodel 0”
bind 2 “slot2;r_drawviewmodel 1”
bind 3 “slot3;r_drawviewmodel 1”

Sketch

MM

Heres a toggle for primary and secondary weapons + a separate melee button i like to use:

//Toggle

alias toggle "Weapon_1"
alias Weapon_1 "slot1 ; r_drawviewmodel 0; alias toggle "weapon_2""
alias Weapon_2 "slot2 ; r_drawviewmodel 1; alias toggle "weapon_1""
alias Melee "slot3 ; r_drawviewmodel 1; alias toggle "weapon_1""

bind "q" "toggle"
bind "1" "Weapon_1"
bind "2" "Weapon_2"
bind "3" "melee"

//cycle through the weapons instead:

alias cycle "Weapon_1"
alias Weapon_1 "slot1 ; r_drawviewmodel 0; alias cycle "weapon_2""
alias Weapon_2 "slot2 ; r_drawviewmodel 1; alias cycle "weapon_3""
alias Weapon_3 "slot3 ; r_drawviewmodel 1; alias cycle "weapon_1""

bind "q" "cycle"
bind "1" "Weapon_1"
bind "2" "Weapon_2"
bind "3" "weapon_3"


Last edited by Sketch,

pena

Way to post a bunch of useless text. Put that shit inside the code thingees.


Last edited by pena,

Sketch

MM

fixed

Sylosin

MEAT
evCon.

Quoted from M24_

bind 1 “r_drawviewmodel 0”
bind 2 “r_drawviewmodel 1”
bind 3 “r_drawviewmodel 1”

What if you use only the scrollwheel to change weapon?

Quoted from Sylosin

[…]

What if you use only the scrollwheel to change weapon?

cycle aliases

sRT

ic.

but that works with “lastinv”?

Forsak3n

S

Use this: http://fakkelbrigade.eu/archives/1321/dr-leons-crosshair-changer

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