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Forum

Hitsound problem fml

Created 24th August 2010 @ 08:08

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CommanderX

(ETF2L Donator)
TEZC

So yeah my hitsounds wont work no matter what i try.

I have this in my autoexec.cfg

// Hitsound settings:

tf_dingalingaling “1″
tf_dingaling_pitchmaxdmg “80″
tf_dingaling_pitchmindmg “130″
tf_dingaling_volume “1.00″
tf_dingaling_wav_override “qbeep.wav”
play qbeep.wav

I have the sound file in both tf/sound and tf/sound/ui

i put this command in my launch options +play “qbeep.wav”

This is the sound i’m trying to use http://tf2dingalings.com/sound/details/5

I’ve tried multiple sounds, renaming sounds, i only reinstalled tf2 the other day and i have no clue what is wrong with it, it was working fine up to a couple of weeks ago

the only other cfgs i have are class one’s chris’ maxframes a few bind and something for my interp and stuff

Don’t get why it will no work, any help would be much appreciated, thanks

мιssιōи_

put your hitsound file in tf/sound

and try tf_dingaling_wav_override “qbeep.wav”

edit: ehh..thx forum for refusing to display what i typed, anyways try changing “qbeep.wav” to this in your config.


Last edited by мιssιōи_,

hapha

1- Remove all tf_dingaling & play cmds from your autoexec.
2- Replace with..
tf_dingalingaling "1"
tf_dingaling_wav_override ""

3- ???
4- Then try..
play "qbeep.wav"
tf_dingalingaling "1"
tf_dingaling_wav_override "qbeep.wav"
tf_dingaling_pitchmaxdmg "80"
tf_dingaling_pitchmindmg "130"
tf_dingaling_volume "1"

Make sure there are no other play cmds and qbeep.wav is in tf/sound, if you hear the beep when you boot the game, it should work ingame.

CommanderX

(ETF2L Donator)
TEZC

Tried both of those with no luck, also tried removing all the stuff and deleting my sound folder to get the default hitsound back but that wouldn’t work either.

Anything else i can try?

L-iNC

tf_dingaling_override “” should restore default hit sound. Try that if you haven’t already. Also worth trying it on local server and see if the console says dingaling.wav can’t be loaded. I had this hit sound issue where it wouldn’t work online but I managed to fix it somehow.

Isai

flowerpower/

If you are joining servers through friends, then that is the problem. Hitsounds won’t work when you join through the friends system.

Chux

guru
,(s),

Quoted from Isai

If you are joining servers through friends, then that is the problem. Hitsounds won’t work when you join through the friends system.

This is the most important part and I’ve mentioned it in almost every “hitsound problem” topic. You can join through friends but ony once the game is already running. Never launch the game through friends !

EDIT: As far as other commands go I use this setup and the sounds have never failed me since:

autoexec.cfg:

tf_dingalingaling "1"
tf_dingaling_wav_override "quake.wav"
tf_dingaling_volume "1.0"
tf_dingaling_pitchmindmg "100"
tf_dingaling_pitchmaxdmg "125"

launch options:

+play quake.wav

And I store my sounds in:

team fortress 2/tf/sounds/


Last edited by Chux,

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