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Pink Crosshair with Demo script?

Created 16th August 2010 @ 20:08

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Destrutor

Basically, my friends too lazy to post on the forums after I made his crosshair and viewmodel change per weapon. This is his original weapon changing script:

alias PIPESBITCH “alias SWITCHER STICKIESYO; slot1”
alias STICKIESYO “alias SWITCHER PIPESBITCH; slot2”
alias SWITCHER STICKIESYO
bind q SWITCHER

alias +SHAFTHIM “slot3”
alias -SHAFTHIM “lastinv”
bind shift +SHAFTHIM

But when you add in the stuff in the script below, it apparently gives him “pink and black boxes for a crosshair” If he types cl_crosshair_file crosshair5 in console it works perfectly

alias PIPESBITCH “alias SWITCHER STICKIESYO; slot1; r_drawviewmodel 1; viewmodel_fov 0; cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 0; cl_crosshair_file crosshair5”
alias STICKIESYO “alias SWITCHER PIPESBITCH; slot2; r_drawviewmodel 1; viewmodel_fov 90; cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 0; cl_crosshair_file crosshair7”
alias SWITCHER STICKIESYO
bind q SWITCHER

alias +SHAFTHIM “slot3; r_drawviewmodel 1; viewmodel_fov 90”
alias -SHAFTHIM “lastinv”
bind shift +SHAFTHIM

Any idea wtf is going on?


Last edited by Destrutor,

M24_

somewhere there is an error with one of the crosshair commands, make sure everything is spelled correctly in the script, thats why theres the pink and black squares.

edit: did you copy paste this, or re type it? I can’t find any spelling mistakes, but I’m not sure what else it could be :/

edit2: it could be that the script needs some sort of “default setting” to work properly. put
cl_crosshair_file crosshair5 in demoman.cfg


Last edited by M24_,

octochris

(0v0)

Quoted from Destrutor

Basically, my friends too lazy to post on the forums after I made his crosshair and viewmodel change per weapon. This is his original weapon changing script:

alias PIPESBITCH “alias SWITCHER STICKIESYO; slot1”
alias STICKIESYO “alias SWITCHER PIPESBITCH; slot2”
alias SWITCHER STICKIESYO
bind q SWITCHER

alias +SHAFTHIM “slot3”
alias -SHAFTHIM “lastinv”
bind shift +SHAFTHIM

But when you add in the stuff in the script below, it apparently gives him “pink and black boxes for a crosshair” If he types cl_crosshair_file crosshair5 in console it works perfectly

alias PIPESBITCH “alias SWITCHER STICKIESYO; slot1; r_drawviewmodel 1; viewmodel_fov 0; cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 0; cl_crosshair_file crosshair5”
alias STICKIESYO “alias SWITCHER PIPESBITCH; slot2; r_drawviewmodel 1; viewmodel_fov 90; cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 0; cl_crosshair_file crosshair7”
alias SWITCHER STICKIESYO
bind q SWITCHER

alias +SHAFTHIM “slot3; r_drawviewmodel 1; viewmodel_fov 90”
alias -SHAFTHIM “lastinv”
bind shift +SHAFTHIM

Any idea wtf is going on?

It’s because you’ve not specified the string directly, so it interprets the entirety, for example change like so:

alias STICKIESYO “alias SWITCHER PIPESBITCH; slot2; r_drawviewmodel 1; viewmodel_fov 90; cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 0; cl_crosshair_file crosshair7”

alias STICKIESYO “alias SWITCHER “PIPESBITCH”; slot2; r_drawviewmodel 1; viewmodel_fov 90; cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 0; cl_crosshair_file “crosshair7″”

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